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Fruitcocoa

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Fruitcocoas' 16th Annual Year In Review

It is the time of year when the best in all areas are to be announced. This year's finest hat, the year's best television, this year's film ... you understand the concept. I stick to the area that I consider myself to know best, games. So, here we go - Fruitcocoas 16th Annual Game Of The Year!

Game of the Year 2012 - Mass Effect 3

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When BioWare, creators of Mass Effect, first announced the trilogy, science-fiction fans flipped their shits on fire. The three games would be a tribute to the 70s and 80s science-fiction movies. After several delays, the game launched and was received extremely well. The same thing happened with the sequel that people even considered one of the world's best games.

Unrest was ahead of the launch of the third and last part, to say at least. First, the game was delayed, and shortly thereafter began a massive leak that revealed, among other things, how the trilogy would end. Employees at BioWare began to leave the game's development team and people started some sort of hate campaign against BioWare and Electronic Arts, the owner of BioWare.

When all the hate started and even gaming sites began to pay attention to the incident, we kind of knew that the launch of the third Mass Effect game would be characterized by a whole lot of fuss instead of appreciation for the game. And it was so, unfortunately. The end had already leaked and when the game reached the market barely discussed anything other than leaks.

It is difficult to reward Mass Effect 3 without mentioning its predecessor. Throughout the trilogy, you as a player have made choices that have major and minor impacts. These choices have followed you during all three games and what you experienced in your playthrough can be quite different from your companions journey. This is what Mass Effect acted on and before the last part was almost everything was about how the developers behind the game would be able to tie it all together nicely. For me and my action, they did a good job.

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Throughout my trip Shepard was a stereotypical hero, from his childhood it was written that he would sacrifice himself for humanity. I remember scenes from the first game where I said it to myself - "fuck, he has to sacrifice himself in the end, he just has to sacrifice himself in the end". Whether Shepard sacrifices himself or not, you'll have to find out for yourselves.

But let's rewind the tape, how interesting the conclusion of the epic space saga may be. For sure, the conclusion may be that which puts the sweetest / most bitter aftertaste, but the majority of Mass Effect 3 is full of scenes that not only stands up to this year, but even when you look at the big picture. Characters you meet in the first game and fought side by side for hundreds of hours by the second and third game now ask for one last favor. A final farewell from the people who helped you through the entire trip is just around the corner and even though it's a game, it becomes sad.

Video games is about many different things to many different people. For me, a video games is best when I get to come to a new world and explore. The Mass Effect trilogy do not bid on a new world but new worlds. They certainly feel the many worlds alike, in terms of eg gravity - but these are described deep in the game's virtual codex and as the real sci-fi geek I am, it's only my imagination that puts an end to what is really going on all the game's planets and worlds.

In addition to the new world you'll need of course a population.Mass Effect 3 shines extra strong as the most beautiful works of art here. The voice actors do a superb job by telling the script in an attractive and credible way, which is almost a constant a problem within the video games. Characters as Jeff "Joker" Moraeu, played by Seth Green, Mordin Solus, played by William Salyers and Garrus Vakarian, played by Brandon Keener along with many others others throughout the game and it becomes difficult to let go of the world.

Mass Effect 3 is more emotional and personal. The alcohol is picked up by the characters to drown sorrows, and many scenes are both hysterical and beautiful, often at the same time. Other scenes show that there may soon be an end to all life in the universe. You spend one last moment with many characters and see others spend their last time with their loved ones.

All this combined with that you feel it's your personal story and Mass Effect 3 is the year's best games. Technically, everything works great and throughout the journey you are treated to an elegant, crystal-clear picture of the universe's total destruction. Despite all the controversy surrounding how everything ends, and the leaks Mass Effect 3 is the best game for me. The ending suited my Shepard and at the end of the that it's what I experienced, that I can value, and the experience I had with Mass Effect 3 was the best game experience this year.

Other Awards

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2012 offered a lot of games from smaller developers that never actually launched in a physical edition. Journey and The Walking Dead were two such games. Through the two games, the two developers have shown that you do not have multiple trailers of money to create something really, really good - that they should be proud of and we should be eternally grateful.

Criterion Games, best known as the developers of Burnout offered this a mini-sequel to Burnout Paradise in form of Need For Speed​​: Most Wanted. The game offered a bad single-player mode, but they managed to create one of the best racing games experiences ever in the multiplayer mode.

Everything was not green meadows in 2012, however. EA Sports missed virtually open goal with FIFA 13 and Nintendo showed that they are not ready for the Internet age.

EA Sports created in 2011, something that was very close to perfection. A little polish and more support for new content after the launch and FIFA 13 would have been the world's by far the best sports betting, but instead some of the key elements that made its predecessor so good are completely gone? Why? I do not understand ...

Roughly the same reaction when the Nintendo Wii U launched. Not only that only one game was entertaining the first few months that the console was on the market - Nintendo also managed to fail with things that both Sony and especially Microsoft succeeded with seven years ago. I don't understand, for example, why they chose to lock your account to console. Why? I do not understand ...

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