Oh, yeah. Not being able to repopulate enemies at lanterns, do stuff like repair your weapons, insert blood gems, etc at lanterns, or set one that's already activated as your spawn point without heading back to the dream is also really shitty on top of what I mentioned earlier. Lanterns/bonfires in this game are way worse than DaS 1 and 2. If these are deliberate design decisions, I can't say they're very good ones. They just add a small, unnecessary amount of tedium and wasted time. Don't get me wrong, I'm still loving the game a lot, but it does feel like a step back in a few small ways from the Souls games.