By fwylo 5 Comments
So if you remember me mentioning in a previous blog, I said I made a deal with my dad about him playing through Red Dead Redemption. Figured I'd give anyone who's interested an update on that. Although I should tell you a few things about my dad first. My Dad is 60 years old. He doesn't know his actual birthday, but he was born in 1950, in the middle(not sure where) of the island of Jamaica. Grew up poor, got an education, and moved to Toronto, Canada. Lived there and then came to Edmonton as a welder. Decided to become a teacher and has been doing that for 30-some years or so. Technology blows his mind.
I really just need to rant right now. I had a great 4 day weekend, and this is a 4 day work week. SO I should be happy and dandy and whatever. But for some reason I'm pissed off about something so I need to just fucking write about whatever comes to my mind.
First thing that comes to mind is why the fuck does everyone complain so much. I'm not talking about the internet, because obviously the anonymity of it allows for complaining and whining and whatever. So that I'm ok with, because I don't have to read or think about the majority of shit that is around. I'm talking about real life though. Everyday people, that complain about absolutely everything they possibly can. Maybe it's just the people that I am hanging around or something like that. But all I hear people doing is fucking whining. Like the world is out to get them or something. Why can't we just be happy all the time. "AHH FML THIS FML THAT."
Personally, I'm not much of a complainer. Unless shit is building up to the point where it is really throwing me off. Otherwise, whatever, I can sit through 2 hours of Country music in my girlfriend's minivan on a road trip, it's not a big deal. I have bought every single gaming system I have ever owned, and all the games, never was a single one ever given to me. I always asked my parents to buy me them, but my mom would just say "No", then when I complained she would reply with, "Life isn't fair Tyrone."
Maybe it is because of her I am so tolerant of absolutely everything that is presented to me. Of course there are times when I would like to say something as a complaint, but obviously it isn't going to do ANYTHING other than make me look like an unhappy little bitch, so I have to consciously keep my mouth shut and walk away. Though I make comments every so often, and the ones who never stop complaining, ask why I'm complaining. Every time that happens I almost lose my shit. My comments aren't even NEGATIVE nevermind a complaint, and chances are, whatever it is I'm commenting about, would be better if it could somehow take my comment in to consideration.
Next is all these fucking indecisive people now-a-days. Like what the fuck? My girlfriend can be placed in this category. Maybe this is subliminally just a rant about her. But whatever. I have tons of other friends and people that do it as well. Is it that these people were just babied to the point they feel like they don't have to think at ALL anymore?? One of my friend's will ask me to hang out. Then ask me what I want to do. And will continue to say "I don't know, it's up to you." Until I come up with something. And because I'm not some fucking idiot (or maybe I really am the idiot) I always end up deciding. Lately though I just continue to say I have no idea, until the conversation ends and we don't end up doing anything at all. Is it the responsibility of having your decision effect someone other than yourself? I seriously don't know how these people live their lives without me to stand there to say, "Oh yes, I'm hungry too, we should eat...Ya we should eat pizza...Ya we should get extra cheese... Ya we should get a 2L of coke with that...and yes, let's get it delivered..etc." Are these people lacking in confidence in their decisions so much that they can't make a single choice without thinking that someone is going to criticize them for it? Or am I just such an asshole that when someone asks me something, I can answer honestly without having to consider who's question I'm answering.
Finally, I must rant about self-centered-ness. I understand talking about yourself sometimes, when you have something in your life, that pertains and contributes to the conversation. That's awesome, keep the conversation close to home, so you can relate, and keep it personal. You know, even if there is a lull in the conversation and it could have been continued, but you have this thing on your mind about yourself that is kind of awesome, go ahead and speak it to change the topic. But holy fuck I will slap the next person that brings some random shit up about themselves during the middle of a conversation.
Example: We're talking about Walrus', and shit that Walrus' do, awesome, Tusks, Blubber, random conversation whatever. What's that? You say you went and saw your baby cousin last week and she almost took two steps? I DON'T FUCKING CARE. One, who the fuck cares, all babies walk, it happens eventually. Two, who the fuck cares. Three, I could care less about your baby cousin that I'll never meet. Four, is it a baby cousin Walrus? Because if you were paying attention at all to this pointless but hilarious conversation it fucking better be.
Woa, I actually feel a bit better now. Anyone understand what I'm saying?
Been exactly two weeks since I blogged. It's weird how I can just put it off until I feel like I have something to actually write about. Then I realize that I have so much to write about it's going to take me an hour to write the damn thing. But here it goes...
I had somewhat of an epiphany the other day. It struck me quite suddenly, as I was sitting around trying to figure out which game I wanted to play. I was having a tough time
I've noticed a certain trend among game sites and it got me wondering something...
Now not all writers are like this obviously and i should hope they all try not to be, but it happens...a review is biased or the writer personally doesn 't like a certain aspect of the game. So you go and find the person who's views most represent yours, to get their opinion to see if you should actually give any certain game a chance.
But I’ve noticed I barely read reviews anymore. I used to read every review I could find on a game, and form my opinions based on what I saw was similar between the reviews. But it led me to buy games that I actually wasn’t interested in. Playing through them because someone else said it was good. It became a chore and I found myself saying, “ Ah, I have to finish ( insert game name)!! ” But then I would see a game that didn't have very good reviews, or something that I was slightly interested in but it wasn't seen to be a "big" game release. I would travel the internets and find what the game was supposed to be instead of what it " is" in a review. That in turn would lead me to buy the game and I would turn out to love it. Based solely on the fact that I thought it looked like something I would like.
I don't know how many people out there strictly buy games based on their own tastes, opposed to buying games based on exactly what certain reviews say. I have a few friend's that won't even touch a game if it doesn't get above a 70 metacritic rating, and sure they may have a sense of security in that. But it seems that when I ask them about the game, they just repeat things word for word from a review they read. Before you even play the game, your view is blurred by the little voice in the back of your head that says, "Oh, watch out for that long loading screen between chapters." One of my friend's didn't even notice the faults of one version of a game until I made him watch a video on youtube that showed the differences.
But that brings me to my point, why can't we just have the confidence in our own interests to buy a game? Is it too much of a risk that a game might be terrible? What if the other aspects of the game, like the fan service, make the other faults not seem too bad. I think it is because there isn't an easy place to find all the information that is needed. It's hard to find a site or article that just has what the game is supposed to be, and not what someone thinks its going to be. Maybe I'm just lazy and don't want to find the information myself but where are all the game previews?
Or maybe it’s the fact that I just don't go to the right game sites to look for them. I think there are a few sites that do, maybe gametrailers does the odd one, and ign maybe, but who really likes those sites anyways. But a certain man named Steve Tilley, who is a writer for The Edmonton Sun, always has previews . He is a one man video game writing team for the Entertainment section of the paper (Sunday only) so he can't do things like write 4 reviews a week, or play through 3 games a week to get those reviews up. So he chooses the biggest game for that week and usually writes a preview about it the week before if there isn’t a big review to write... Then promises a review about the game the next week.
Whether it be the new dialogue trees, or the new mark and execute mechanic, or the next assassin's story in the lineage. I find there are a lot of things people don't know before they buy a certain game, that they should know is fact instead of opinion.
So I've decided I'm done reading reviews, unless the GB crew puts one up because they seem to be the most fair of them all(and watching zero punctuation because it is usually hilarious). I'm going to start buying games based on a personal like or dislike for what the game is supposed to be. It could be a dangerous choice, but it seems the to have paid off with the last few games I've played. But in my research I may as well put it all together somewhere. So I'll be putting my "previews" up here in my blog for all to see. So feel free to check back to see if there is a game you're interested in. Or if there is one you would like to see then shoot me a message. I obviously won't be doing ALL games, but definitely the important ones. And will try to keep them as opinion free as possible. I play all games, on all platforms so basically no limits.
I wish I had gotten this up a bit sooner, Splinter Cell would have been a good start with all the "new features" being brought to that.
Anyways, thanks for reading and I hope you're interested.
I've been thinking lately, as I'm sure much of you have as some point in your life. "I want to get into the game industry." As of right now I already have a full time job, I'm actually at work right now... doing PLC programming(if you know what that is). And I could go serious places with this job. But I feel I wouldn't be happy doing this for a lengthy amount of time in my life. I know I have a passion for games and all things technology so I figure maybe I could get some information from you guys out there. I know that there are developers and producers and all sorts of people from the industry out there in our community. So maybe you can shed some light on your positions.
Tons of my friends know to come to me if they are wondering if they should try out a game or not. I'm almost already a mini "critic" among my friends. And if I can't tell them right away due to not playing it or whatever. I know where the reliable sources for game reviews are. But most people know the responsibilities of a critic right? Play the game and talk about it. Is there anything more to it?
I have ideas for new games, a notebook full of things that haven't been put into games that could be great gameplay elements or storytelling features but who in particular does that at a game company? Is there a title for that sort of job?
Blog post for quest achievement?
Jane McGonigal (a 10-year game designer of projects such as the I Love Bees ARG for Halo 2) has a self-professed "crazy idea" -- that gamers have the potential to change the world for the better by doing what they're already doing. At her speech, people chuckle when she first says this, but twenty minutes later they're giving her a standing ovation.
She begins by stating the obvious: we are a gaming culture that flees the "broken" world to a virtual one that offers a better and more rewarding collaborative environment. "When we're in game worlds I believe that many of us become the best versions of ourselves," she said. "The most likely to help at a moment's notice, most likely to stick with a problem as long as it takes, to get up after failure and try again."
By using World of Warcraft as a primary example, Jane notes that gamers have spent over 5.93 million years playing the title for its sense of achievement, ease of collaboration, inspiring story and positive feedback. Through MMOs and single-player titles, she posits that gamers are becoming "virtuosos" at four things: urgent optimism (everything is always worth trying right now), social fabric (we like people better after playing a game with them), blissful productivity (we're happier working hard than relaxing) and epic meaning (we're attached to awe-inspiring mission and stories).
Her focus as a game designer is to bring video games to the real world, and in so doing, have gamers interact with the real world much like a video game to tackle its problems. She cited a few games she's created, such as World Without Oil, that have done exactly this. Jane hopes that by doing this, we will be as excited for an "epic win" when we solve problems like hunger, poverty, global conflict and obesity.
Use your keyboard!
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