I just did an internet over here. Thanks ZP.
Gamer_152's forum posts
Just had this problem myself. I managed to get around this by trying to create my review via the game's reviews page instead of from the reviews page on my profile. Don't know if that'll help for anyone else.
@gamer_152: I would make the argument that there is obviously a lot more going on than simply left trigger/right trigger in first person shooters if you plan on winning. There is strategy involved, map knowledge, weapon proficiency, positioning, knowing where your opponents are going to be and how to best defend your capture points. CoD is certainly not completely brainless when it comes to coordinating with friends and winning a match. Just like DOTA isn't simply walking around and clicking a bunch. There is more to it than left mouse button to win.
Both have merits and you're free to play or not play either one. It's this fervent hate against CoD, that it's ruining the industry as a whole, that I never really understood. As far as I know, Call of Duty hasn't had offensively bad micro transactions yet unlike for instance Assassins Creed. As a person that enjoys a bit of AC multiplayer, the Abstergo credits model they introduced is downright gross. You win about 200 gold for playing a round moderately well, you want a cosmetic eye-patch for a character? That will be 6000 gold. You want this basic ability upgrade? You need to be 5th prestige - no worries, you can just buy it with credits though.
Well I'd be inclined to say that there's more depth to DoTA than CoD, but I didn't suggest for a second that CoD was brainless, lacks skill, or anything like that. I don't think CoD is "ruining the industry", and the effect it's having on the industry is really a different issue from double standards in regards to competitive games or how enjoyable those games are in comparable to others, but I do understand a lot of the strong criticism along these lines. The leading example of the industry is a franchise that has been based on dropping a moderate tweak of the previous game every sixth months and asking for another £40/$60 from the customer for it every time. Regardless of whatever crap other companies are pulling, CoD is both representative of and feeding into some very unhealthy practises in the industry and is being hugely rewarded for it. On a more personal level I feel a little uncomfortable about one of gaming's largest cultural icons in the last decade being a shallow glamorisation of the war on terror.
I don't think Brad's denying that some people like the current CoD formula, it's pretty clear that all the staff are aware of that, but you can't begin to take these games as equivalents. The DoTA series consists of two similar games released ten years apart with the second one being free-to-play, while the CoD series has pumped out eight games in six years, all of them sold at full price. Sure, you could not buy every single CoD that comes out, but by the same argument you could have not played the first DoTA and the second game would be an entirely new experience. Even if this wasn't the case, Brad obviously just likes one of those games more than the other, you can't argue with his subjective opinion.
It's been going this way for a long while, I'm surprised it managed to make it this far. The old school content on there from Rorie and Alex was of course great, and I have respect for the people like Mr. Mazz and FinalDasa who kept that place ticking over after its glory days. Goodbye Screened.
I'm looking forward to Titanfall and The Witness, but more than anything else I still want Watch_Dogs, just thinking about it gets me hyped. I'm also very enthused about the upcoming episodes of The Walking Dead: Season Two, but depending on your definition they might not count as whole games within themselves.