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Gazoo

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Gazoo

32

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I'm confused as to what went wrong with my posting - other than perhaps I violated the new moderator suggestion?

Well - I submit Garshasp. It's a wonderfully janky God of War knock of on PC. Lot's of great moments with Vinny and the lovely Ryan Davis. Especially the 'extended' cutscene is worth its weight in gold.

Loading Video...

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Gazoo

32

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@kolonel_kool Top notch stuff. I think it's certainly comparable to a lot of the commercial stuff I've seen. Excellent work - got my vote!

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Gazoo

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I have no idea, and not really.

But that's because tend to avoid looking down on anyone. Doesn't mean I don't think they're open to criticism. As countless before me have stated, their integrity and standards are arguably lower across the board (compared to std. journalism), and there are of course exceptions.

I think the predictable argument of "But they're not actually journalists, etc. so it's ok for them to not be as rigorous/objective/informed" is one I do not agree with. As soon as you open your mouth you have an obligation to be informed. Perhaps it's a very tiny obligation, but it grows with the size of your audience. The more people you're likely to spread your opinion to, the more obligation that carries.

All that being said, I've also been critical of Giant Bomb as well in some aspects of their 'less objective' coverage of games. Slipping standards are hard to avoid when a public happens to be less discerning.

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Gazoo

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@burusu A nice and interesting video. The academic in me wants to emphasize that it's not a particularly balanced representation of the two games. I.e. comical music in the background during TLoU, and somewhat derisive commentary.

Full disclosure - I haven't played TLoU - but the video does seem to indicate that the AI in that game isn't particularly advanced. The one point made in the video I still am not convinced of is, that apparently enemies in TLoU fail to respond properly when significant noise (gun shots) are made close to them? Given that to the best of my knowledge the game contains a lot of stealth sequences, I find this a bit hard to swallow. Especially when coupled with all the rave reviews it's gotten. Then again, I have never played it.

As numerous people have pointed out, making good AI is really hard. Most games that do it really well use some really deceptive techniques to make the enemies seem much smarter than they actually are. Knowing exactly what's being done can do a lot to dispel the magic.

One thing that's sometimes forgotten is the reality of resource distribution. Most of the time AI routines get a mere 10-15% of a systems resources, and despite all the next-gen claims of using the cloud to sort that out, I'd imagine this is still the case for most games. Couple that with the fact that in most FPS', the enemies generally get to live no more than 10-15 seconds a piece, it's no big surprise that this area, given it's already high difficulty, sees fairly little improvement.

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Gazoo

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@avanzato said:

Moderate hits with some big misses

This more or less captures my view on the matter, as I was contemplating the same matter recently. Yeah, there's no studio and it's a shame that it hits right at new years. The other years I watched the non-game sillyness adnausium, this year I glaced at day one's offering and didn't come back again.

I think it's probably the right decision business wise, as they'd much rather focus on finally getting the studio revv'ed up so they can QL the shit out of 2016, but as a content consumer, I'd probably have preferred them taking this back to the drawing board again and re-thinking the whole idea.

Win some, lose some.

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Gazoo

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Uhr... I first thought they maybe gleaned some info from my user profile, but it has no timezone setting. It seems to be somewhat dynamic as the Metal Gear Scanlon 4 - Part 09 video is scheduled for 06:00 AM when I check it. So either it's changed, or it's dynamic.

Still - this is all moot as the whole situation would be much clearer if they actually added a time-zone designation. It'd be fairly straight-forward and there's room to do it too. So unless the giant bomb crew really hates timezone text...?

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Gazoo

32

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Apologies if this is an often discussed topic, but I brief search yielded no prior posts.

Topic pretty much says it all... Why not toss a brief timezone declaration (UFO+7) on there?

While you're in the business of giving love to non-US folks... How about giving the site video player for Android some love? It is unpleasant to the point of me never touching the site on my android phone except for news articles or downloading the podcast.

Keep up the good work!

Gazoo

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Gazoo

32

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#8  Edited By Gazoo
What’s interesting is how Wardell has chosen to publicly responded.

Nyaraghharrghargh...

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Gazoo

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#9  Edited By Gazoo
@CookieMonster: No - It's not specifically a dealbreaker for me if a game does less than 60 on metacritic - but it does make me very wary if I've never tried anything else from the developer or at least seen/tried a demo. But I think it would cement the thought in my head that there is something not entirely alright with the title, but there might still be some really good gameplay hidden somewhere in the game. 
 
@Burglarize: Indeed... It's not as if the QL overwhelm me with their opinion and suddenly I'll never try a game just because it looked off - but it does have an affect, just like @TekZero writes - the GB staff are fooling themselves if they think that this kind of video doesn't weigh into someones decision whether to buy a game or not... 
 
@Artemis_D: I didn't read your reply - but fortunately for you, I did take the time to look at your profile picture and formulate this reply. Judging from your profile picture you probably mentioned Prince and/or his music. I'm not sure how this is relevant to the discussion. But I'm probably missing the point as I didn't attend the last meeting where we all agreed what the purpose was with the topic in question.. 
 
@Jace: I assume that your referring to the fact that I believe people get affected by the media they watch... If you think that's ridiculous then I don't know what to say... Also, nowhere did I say that I thought they should lie or not display their opinions. You're pretty much side-stepping the issue in my opinion, as this discussion is not about whether or not a bad game deserves to be ridiculed, but more what the measure of a bad game is in regards to a QL. The measure can seem affected by whether or not the game does something quirky or unexpected, and then soil its chance of getting a fair shake...
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Gazoo

32

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Reviews: 2

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#10  Edited By Gazoo
@CookieMonster@imsh_pl: I think've been tainted by too much dev-interview speak. I often read about developers and PR people citing metacritic scores and a lack of satisfaction of anything below 80%. 3 stars would land it at about 60%. I'd call that mediocre, even though I suppose you're both right that it should count more as good.
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