I spent alot of my youth in internet chatrooms but I rarely attempted any kind of friendship or more. I guess the stigma of "stranger danger" made me nervous. So I cant say Cibele really spoke to me personally
I would argue that your experience of "making your own story" has been deeply compromised by Bethesda's decision to focus on a static backstory with a voiced protagonist. Much of Bethesda's trademark player agency has been removed, and the "clockwork sandbox" nature of Fallout 4 is significantly diminished in comparison to any of their prior releases.
In a way, the writing and design choices in FO4 are SO BAD that they've trickled down to every level, even the "make shit up yourself" group.
I think the writing and story in Fallout 4 are worthy of sharp critique precisely because it was Bethesda's CHOICE to put them at the forefront, at the expense of many other systems.
Can't really argue with that. I actually pretty much said that in my GOTY list.
Yep, Bethesda has some pretty hack-y writers working for them. Is good writing what you're coming to this game for?
Like, I don't complain about lack of world-building in Picross.
To be fair, they made a story driven action RPG. Writing is a central pillar in that.
Writing may be a pillar but there tons of pillars to choose from. What I'm getting at is you kinda know what you're getting in to if you've played their previous games. Complaining about it now doesn't make sense.
I don't play the games for their narrative, I play Bethesda games for the story in my head and the tools to help it along.
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