gike987

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#1 Edited by gike987 (1594 posts) - 9 days, 12 hours ago

Pretty good conference. Great that they made it official that they are making Mirrors Edge 2. Star Wars: Battlefront was a great surprise. And Battlefield 4 looks like the sequel to Battlefield 2 we should have got, with command mode and boats.

#2 Edited by gike987 (1594 posts) - 9 days, 15 hours ago

<----- Se the picture, but it's not an exclusive. No real exclusive interested me and with that EU price it will take a long time before I get an Xbox One.

#3 Posted by gike987 (1594 posts) - 15 days, 22 hours ago

The game is pretty fun. My strategy is to do the trials first to learn the game and save up for another deck, so I have yet to play the game online. Although the AI isn't the best, It seems like it never really change lanes and take advantage of your mistakes.

#4 Posted by gike987 (1594 posts) - 20 days, 12 hours ago

@jazgalaxy:

Weird comment. It sound like you like X-Com and that game is almost completely randomized, it's not only small things. What soldiers you get, which locations Aliens attack, how the maps look and the Aliens you meet on the map are all things that are randomized. The only thing they have mentioned being randomized are the heroes you get when you start and what events you get (just like X-Com).

@starvinggamer:

No it had GFWL, only Double Fine game I haven't played. It looks better than their previous games, but it's a tower defense game one of the easiest forms of strategy games you can make. I'm still not confident in their ability to make something as complex as this work well. It sounds like a full-blown strategy game with two different layers interacting with each other, it's one of the most systems heavy games you could make. It sounds really ambitious, even Firaxis had to go to many iterations before they managed to make the new X-Com. I have no doubt that they will be able to finish it many smaller studios are making strategy games, the difficult part is making it fun to play. I will still back it because I like the idea, but I still have my doubts on how it will turn out so I will probably only give $20.

#5 Edited by gike987 (1594 posts) - 20 days, 13 hours ago

I'm a little worried about double fine making a turn based strategy game. They have never been the best when it comes to gameplay systems, as shown by Brutal Legend and Costume Quest. They make funny and imaginative games with pretty good stories and worldbuilding but those things are far from the most important things in strategy games. These kinds of games are all about the systems and you have to make sure that they are intuitive and balanced and provide the player with interesting strategic choices.

Making a good strategy game is really hard. I really hope Double Fine are able to make this game because the concept is really interesting.

#6 Edited by gike987 (1594 posts) - 20 days, 15 hours ago

@animasta said:

@gike987 said:
@benny said:

Sounds amazing, I get a major Fire Emblem vibe and of course :D

I keep seeing people compare it with Fire Emblem and I don't really understand it, reading the pitch it sound much more like X-Com with some inspiration from Crusader Kings II. I have never actually played Fire Emblem but from what I understand those games don't have a strategy layer they also seem much more story and character focused.

uh... those games are kinda full strategy? They're basically xcom without guns.

and I really don't see any inspiration from CK2.

Really? They have both a strategy layer were you make long time decisions such as research, oversee your kingdom/secret bases, and what to attack next? All I ever saw people talk about in Fire Emblem was leveling up, and tactical battles.

And yeah maybe it's not that similar to CK2 but they talk about "Arranging marriage alliances" and they also cite Game of Thrones as a reference. Sure it could be more similar to Fire Emblems Visual Novel style marriages (with a unit affected), but to me it sounds more like you will use marriages as a diplomatic tool in the strategic layer. There is also the fact that you begin with random heroes (similar to X-Com) so I doubt they would have conversations like in Fire emblem.

#7 Edited by gike987 (1594 posts) - 20 days, 15 hours ago
@benny said:

Sounds amazing, I get a major Fire Emblem vibe and of course :D

I keep seeing people compare it with Fire Emblem and I don't really understand it, reading the pitch it sound much more like X-Com with some inspiration from Crusader Kings II. I have never actually played Fire Emblem but from what I understand those games don't have a strategy layer they also seem much more story and character focused.

#8 Edited by gike987 (1594 posts) - 26 days, 18 hours ago
@nictel said:

If, then Sony paid them a lot of money to go "The PS4 is the only console powerful enough to run it". How well did Witcher do on 360? (I actually expect it to come out on both consoles but its fun to theorize.)

I remember it performing really badly, like less than 500.000 copies compared to over 2 million on the PC.

CD Projekt are very anti DRM, they even patched out the DRM from the retail version against Namco's will. CD Projekt also run GOG and one of their main selling point are DRM free games, they even tweeted this after the Xbox reveal. It would not surprise me at all if they choose to not support the Xbox One.

#9 Posted by gike987 (1594 posts) - 29 days, 9 hours ago
@rvone said:

I don't think it looks too hot but it'll mostly be out of sight anyway. What worries me more is that giant ass Kinect sensor. I've decided that I don't want it anywhere near my TV so I guess I won't be using half of the features shown today.

Kinect is required for Xbox One. It won't function without Kinect plugged in. So you will have to have it somewhere close to your TV.

http://www.ign.com/articles/2013/05/21/xbox-one-will-not-function-without-kinect-attached

#10 Posted by gike987 (1594 posts) - 29 days, 16 hours ago

This stream: a bunch of things that will never be available outside of US. Microsoft may as well abandon the international market all together.