Something went wrong. Try again later

GMoney

This user has not updated recently.

12 1629 7 5
Forum Posts Wiki Points Following Followers

Top 9 Games That Actually Scared Me

This is a list of games that really frightened me at least once.  In the case of multiple games from a series (Silent Hill), I chose only the scariest game.

List items

  • This was the second scary game I had ever played, behind Resident Evil. But this was was scary on a completely different level. Rather than having things crash through windows at me, Silent Hill 2 forced me into an environment where I couldn't see anything, but I knew that monsters were somewhere near because my radio was going crazy. And the monsters were not typical ones like zombies or giant bugs - they were something out of a nightmare. Monsters aside, the environments in Silent Hill 2 were industrial-horror versions of places that are actually scary in real life - an abandoned apartment building, a hospital, and a prison. Plus, the soundtrack had some very uncomfortable noises, like someone scratching his fingernails across a rusty metal grating. And finally, Pyramid Head scared the hork out of me. He was bizarre-looking, couldn't be hurt, and just wouldn't leave me alone.

  • Resident Evil was my first experience with a game that was really trying to be scary. The jump scares really shocked me because I had never experienced them before from a video game. I have a latent fear of dogs in real life, so the zombie dogs (also my first experience) freaked me out. Plus, the hunters and the neptune in the basement pushed this game over the top.

  • It was already scary traversing an abandoned apartment building at night, wielding a pipe for a weapon. But the apartments had to be filled with drugged up psychos that hide in bathrooms or around corners and try to hit you with a remarkable assortment of blunt objects. And mannequins are always scary, no matter what anyone tells you.

  • Let's face it - I couldn't do what Isaac did. The best part is when you just barely glimpse something horrible run by a tiny hole in the wall, and then realize that the only way to go is into the room that thing is in. The regenerator necromorph scared me pretty well - enemies that chase you relentlessly and can't be killed are scary. Plus, the stasis necromorphs also got me a bit because of their jerky, erratic movement. And the sound the dividers made was truly horrendous.

  • Exploring caves is scary. Exploring caves that have creepers inside them is horking terrible. There is nothing worse than trying to find your way out of a maze of caverns while you listen to the sounds of monsters getting closer.

  • This is probably the game most people won't recognize. You play a girl that goes through scenes involving little kids torturing other little kids. While fighting off puppets brandishing knives. Man, those little kids were freaky.

  • I know, I know. Castlevania games aren't really even scary for the most part. The thing that got me about this game was the multitude of vampires the player faced (unlike all other Castlevania games). Something about them grabbing Richter and biting his neck sickened me. Oh, and the Frankenstein gardener chasing me through a hedge maze? Terrifying.

  • This Doom game was the exception from others, as with many N64-ized titles of a series. The scariest part of this game was definitely the atmosphere - especially after entering hell. Rather than midi rock music, this game's "music" was composed of ambient sounds, including quiet wails and footsteps.

  • This game scared me a little bit when it would launch me into the freakish cutscenes involving the little girl, or when I would just barely catch a glimpse of her in-game. However, most of the gameplay was spent shooting at soldiers, so this occupies the bottom spot on my list.