Godmil's forum posts

#1 Posted by Godmil (164 posts) -

When I think Amiga I always go straight to Agony by Psygnosis. Beautiful sound and art, and the best part is you've kinda seen it all after 5mins :)

#2 Posted by Godmil (164 posts) -

Aberdeen, UK

#3 Edited by Godmil (164 posts) -

Logging into Uplay during a games startup is almost as annoying as Games for Windows used to be. I'm not going to deliberately head towards that client.

All this is going to achieve for me is, I'll just not really notice Ubisofts new games. It's been a long time since I bought an EA game because I just don't see them anymore.

#4 Posted by Godmil (164 posts) -

Oh poops. I thought X Wing was the game everybody always raved about so I bought it the second I saw it... but it turns out TIE Fighter is supposed to be the best one :(

#5 Posted by Godmil (164 posts) -

I can't believe all the hate towards Vib Ribbon.

1. It was and is actually a good rhythm game.

2. The soundtrack is amazing... it may not be to everyones taste, but I'm not just thinking back with rose-tinted glasses, I've ripped my cd of it several times to make sure I always have it in my library (last time I checked it out was a week ago).

3. Just to set things straight: Vibri is a girl. Her final form is like a fairy princess. It was funny on UPF when everyone kept saying 'he'.

#6 Posted by Godmil (164 posts) -

Really sorry to hear about your loss Jeff :(

#7 Posted by Godmil (164 posts) -

seriously, how bummed are you that Ben Kuchera posted a similar article yesterday?

#8 Posted by Godmil (164 posts) -

Also Codemasters had FADE.

Fade worked in a way similar to how some C64 games did it.. where they would have deliberate blank spaces on the disc that would be ignored while copying, but the game could detect if they weren't there. I recommend people read up on old copy protection methods, they're are some really clever ones.

I love the idea of a game having a subtly degraded experience when it's pirated. However didn't that backfire one some dev a few years ago when their game came out and it quickly spread around that it was a buggy mess... they later came out and said that was only on pirated versions but the damage to the public perception of the game was already done.

Also great article Patrick.

#9 Posted by Godmil (164 posts) -

As much as I want Oculus to 'win', point 1 seems like a misdirection. Zenimax said Carmack's code was used to establish the initial Rift, not that it was in it now.

#10 Posted by Godmil (164 posts) -

Interesting article. Thanks Patrick and SnakeVS.