gogosox82's forum posts

#1 Edited by gogosox82 (413 posts) -

@truthtellah said:

@gogosox82 said:

@truthtellah said:

If journalists just took a company or government's official word as absolute, you'd never get the truth about anything involving them.

We do need to see more sources come forward to talk about what really happened, but at the moment, Naughty Dog's company line seems less than convincing. Not to mention, they didn't deny that she was forced out; they simply suggested that those two in particular weren't the ones that did it.

Hopefully if there is some impropriety here, a source will bravely come forward and explain it. Though, I can understand any source having serious concerns about telling the whole truth and potentially getting them fired and blacklisted.

Unfortunately, after what happened at Irrational, we've still not heard enough, and that isn't encouraging for whether we'll ever actually learn the truth here as well.

Yep, this is how I feel as well. Whoever wrote the intial piece at ign ( I think it was Mitch Dyer) needs to come out with a few more details. You don't just drop a bomb like that walk off the stage. He doesn't need to give up his sources but he could tell us more. Was it just a contract dispute that forced her to leave or was it an actual conflict between her and Druckman that made her leave? And why would she leave over one conflict? Have their been more than one? Maybe in the conflict with Druckman she went to management for support and it wasn't there so she didn't feel comfortable there and it happened again and she just said "fuck it" and resigned. Of course that was just speculation but it would be nice to know more in the vague way it was originally reported.

I will say that it doesn't make much sense for ign to run a crazy rumor like that. I think they have a pretty good relationship with Naughty Dog and the devs from Naughty Dog go on podcast beyond a lot from what I understand so it would be kind of silly to run a rumor with no real sources and possibly damage that relationship and the press release didn't really deny that there was an issue, just that it wasn't true so it could possibly be true. Regardless, it make Naughty Dog look bad if that's the way it actually went down but we might never figure that out unless some more information is given.

IGN almost certainly had more than just rumor to it, especially considering the sources were the ones that first revealed she was leaving. Then hours later it's confirmed. So, sources that were accurate in saying she was gone also said she was forced out. Considering they trusted the sources on her leaving, I imagine they also trusted them on their suggestions regarding the nature of her exit.

They are probably trying to work out what they can say without revealing the sources, and they may be trying to get those sources to say more or even come forward. I don't blame them for going with trusted sources which have so far at least been right about her leaving, and what this needs is further investigation. Patrick appears to be trying to get an interview with Hennig; so, maybe he can help get to the truth of the situation. Though, since she still wants to be hired elsewhere, she may be resistant to really say all that happened. We'll see.

Hopefully that will happen but I'm doubtful she says anything if she wants to work in the industry again. IF the nature of the departure was as ugly as it sounds, she may have gotten some sort of severance package and required not to say anything about what happened and I think the only way we actually find out anything about this is if Hennig comes out and says something which, like I said earlier, is doubtful for a number of reasons.

#2 Edited by gogosox82 (413 posts) -

Just apologize and tell her you have issues you need to work out. If she doesn't understand then she probably isn't for you and you should move on.

#3 Posted by gogosox82 (413 posts) -

If journalists just took a company or government's official word as absolute, you'd never get the truth about anything involving them.

We do need to see more sources come forward to talk about what really happened, but at the moment, Naughty Dog's company line seems less than convincing. Not to mention, they didn't deny that she was forced out; they simply suggested that those two in particular weren't the ones that did it.

Hopefully if there is some impropriety here, a source will bravely come forward and explain it. Though, I can understand any source having serious concerns about telling the whole truth and potentially getting them fired and blacklisted.

Unfortunately, after what happened at Irrational, we've still not heard enough, and that isn't encouraging for whether we'll ever actually learn the truth here as well.

Yep, this is how I feel as well. Whoever wrote the intial piece at ign ( I think it was Mitch Dyer) needs to come out with a few more details. You don't just drop a bomb like that walk off the stage. He doesn't need to give up his sources but he could tell us more. Was it just a contract dispute that forced her to leave or was it an actual conflict between her and Druckman that made her leave? And why would she leave over one conflict? Have their been more than one? Maybe in the conflict with Druckman she went to management for support and it wasn't there so she didn't feel comfortable there and it happened again and she just said "fuck it" and resigned. Of course that was just speculation but it would be nice to know more in the vague way it was originally reported.

I will say that it doesn't make much sense for ign to run a crazy rumor like that. I think they have a pretty good relationship with Naughty Dog and the devs from Naughty Dog go on podcast beyond a lot from what I understand so it would be kind of silly to run a rumor with no real sources and possibly damage that relationship and the press release didn't really deny that there was an issue, just that it wasn't true so it could possibly be true. Regardless, it make Naughty Dog look bad if that's the way it actually went down but we might never figure that out unless some more information is given.

#4 Posted by gogosox82 (413 posts) -

@syed117 said:

Turns out that people don't really care about games. They just care about what resolutions the games run at. True, there hasn't been a killer app on either machine yet, but it's sad to see the things people think they care about.

The all powerful PS4 with the ability to run every game at 1080p60 was the greatest thing ever. So if it turned out that maybe it wasn't running a game at that resolution or that framerate, would that game suddenly become worse?

I can't count how times I saw people praising Killzone shadowfall for running 1080p and looking so good. All the rabid Sony fans on these forums and others. Losing their minds about how 1080p is what makes a game. How amazing that Killzone multiplayer looks.

Turns out that the multiplayer for shadowfall runs at 960x1080.

People were apparently lied to and they believed it with all their heart. That's all it takes.

So what now? Does that game suddenly look like trash?

Just for reference.

960x1080 = 1,036,800 pixels - Killzone

1408x792 = 1,115,136 pixels - Titanfall

Titanfall pushes more pixels that the Killzone multiplayer. Yeah, call the a source engine game and whatever other bullshit you want, but it proves a simple point.

People don't really care about these things. They just think they do. It lets them sleep better at night if someone tells them that their black box is better than the other guys. No one is debating that the xbox one is the weaker machine. That's fine and everyone accepts it. Killzone was said to run at 1080 native for both single and multiplayer. That turned out to be a lie.

People just need to be told what they want to hear. The average person isn't sitting around counting pixels or lines of resolution. Games can look great at 720 scaled, just like they can at 900 or 960.

You are comparing two games from to different systems. Titanfall won't be running on the ps4 and killzone won't be running on xb1 so to compare the two is just silly. In this scenario, it doesn't matter what resolution either game is running at in this particular instance but it does matter that Sony at the very least misleading about what resolution Killzone's mp will be running at (well it might in Titanfall's case since it will also be on the pc and I'd imgine it looks much better on pc than on the xb1). If you were comparing a game that ran on both systems like BF4, ghosts, AC IV, etc than that's when people care about resolutions because they want to make an informed purchase. It was that way last gen with most people picking up the 360 version of multiplats b/c they ran better so I don't see why it would be different in this generation. Right now, games just perform better on the ps4 so that's why people are making a big deal about it.

It also seems like you brought this up only say "SEE? SONY LIED MS RULES BUY AN XBOXONE NOW!!" which is pretty childish honestly. If you like the xbone one and its games, I don't see why it matters what resolution the killzone mp is running at. Just ignore it and get ready to play a ton Titanfall.

#5 Posted by gogosox82 (413 posts) -

I feel like the title of this was a bit misleading. Your not really arguing that Christians shouldn't play video games, what your arguing is that Christians (or any religious person for that matter) should get upset with subversive (in their view) forms of media because they could actually learn something from it (which I would agree with btw).

Personally, I'm a atheist but I don't find this discussion very fun or enlightening. Religion just seems like a very personal thing and I wouldn't presume to tell others how to feel about their religion unless they get preachy and righteous about it then I have no problem telling them what I think about their god or gods. When you don't respect my ideas or beliefs then I don't have to respect yours (but honestly this only happens to Christians with me when they find out I don't believe in any gods. Most other religious people seem ok with it in my experience).

I think its actually kind of commendable that the guy left the project. Better that then to force a creative change or make the work environment really hostile or uncomfortable because of your beliefs. Too bad more people aren't like him.

#6 Edited by gogosox82 (413 posts) -

@akyho: @fattony12000: How would he move? He hasn't had a job in three years.

That's a tough question. I think I'd take it though. I've left jobs to only come back when the other didn't work out. As long as you got along well enough with everyone there and you left on good terms, I don't see a problem with going back, even if it is volunteer work. Its better than not working at all.

#7 Posted by gogosox82 (413 posts) -

That story development trailer was pretty interesting. It gives me a little hope that there won't be such a huge focus on Mage vs Templar in this game.

I doubt that. The ending of DA 2 is the reason why your playing a chantry inquisitor. The chantry fell after the mages revolted at the end of DA 2 and now the world is in chaos so I'm guessing your going to be playing a chantry inquisitor, hence the name of the game, and your goal will be to travel around Thedes and try and quell all the fighting and get them to join your cause because there's probably some large threat that more of a concern or something to that effect. Basically taking the structure of Origins and placing that within the story and themes that DA 2 was trying to do but failed at b/c of the other mitigating factors like the combat, reusing assets over and over again, etc.

#8 Edited by gogosox82 (413 posts) -

@iamjohn said:

@alexglass: So, uh, what's your point exactly? That it's hyperbole that I don't understand what the philosophy of the console is anymore now that they've almost completely reversed direction on almost every policy they announced and it's starting to go in the opposite direction of now I don't know why it differentiates itself from the PS4? At a point it starts to affect my interest in PS4 too, because the more similar they become the less I want either and would rather upgrade my PC. But sure, try to shame me to some nonsensical end over a pretty innocuous comment. Hooray for you.

How does allowing people to unplug Kinect without bricking the console change the philosophy of the Xbox One? Or any of the other features I listed other than the DRM change.

Please explain. Also please explain "every other policy" they changed that changed the philosophy of the Xbox One.

They are totally changing how the console will operate and that's not a big policy change in your eyes? It wouldn't even work without kinect and now it will. Honestly, I think that is bigger than getting rid of the 24 hour check in.

#9 Edited by gogosox82 (413 posts) -

Just added you op. gogosox82 on steam : )

Edit: here's my profile if anyone wants to add me http://steamcommunity.com/id/gogosox82

Feel free to add duders!

#10 Posted by gogosox82 (413 posts) -

I'd be down to join. I haven't played it much recently but would like to get back into it and this might help.