Goldanas's forum posts

#1 Edited by Goldanas (544 posts) -

@devise22 said:

That isn't a good thing for them. You don't come out on a stage and publicly announce you were wrong about the Kinect and your price point when you launched.

They are definitely admitting they were wrong about the Kinect, but they are standing by their price point. The Xbox One with Kinect is still $499, and they're only getting to the same price as the PS4 because they took out the camera.

The worst part is that Microsoft has come out and said publicly that the camera cost almost as much as the console to make (probably both in production and R&D), and yet the console only drops to $399 without it.

If anything Microsoft is saying they think their product is worth more than it actually is.

The Xbox One, by itself, should be $299 or less.

#2 Posted by Goldanas (544 posts) -

There's a very simple reason why you get the kind of blow back on Patrick that you do: Critical Mass.

It starts with the simple notion that Patrick sucks as a writer, entertainer, and overall critic of anything with his half-thought points (often glaringly ignoring any possible counterpoints). That's not to say he isn't a wonderfully nice guy (at least through the visor of the Internet), can often add great perspectives to a discussion, can be pretty killer at games, and honestly cares about his work. It's just those first negatives that initiate the next step.

You have a build. One person points the above out, another agrees, another yet further concurs, and then it starts to be a game of telephone where points originally made start to get more outlandish, whether due to hyperbole or due to an inability to more solemnly express and explain, until it balloons into something just stupidly absurd (SJW PANDERING SHILL BLAH BLAH BLAH), and now there are so many people wrapped up in this that you've got a giant mob mentality until it eventually reaches:


And here we are today. The reason it persists is that Patrick still exhibits the original issues as a writer and public figure, so they can easily continue to balloon and carry on. Is it his fault? Not entirely, but I personally don't like his writing and ham-fisted opinions that almost always carry a one-sided tone that has already decided what's right. It's not for me, and it's not for a lot of people as has been clearly evidenced, but there are definitely a fair amount of people who are into it, so there's no reason he can't continue doing what he's doing if that's what floats his boat (and yours).

No one has to change, or should be forced to, but occasionally public figures do have some of the power themselves to curb their detractors.

#3 Posted by Goldanas (544 posts) -

I own Pro Wrestling for the NES, and played it a ton in its heyday. It was easily one of my favorite NES games to play with and against my brother.

Thank you, Masato Masuda, for the good times.

#4 Edited by Goldanas (544 posts) -

I think you have to leave that typo as is. It's too ironic to do otherwise.

#5 Posted by Goldanas (544 posts) -

I read news that the new Mario game was outsold by Knack.... crazy.

As someone who purchased both games, I can tell you that I played Knack more, and was more invested in it during my play-time. That says something about Mario.

Mario is definitely a better game, undoubtedly, but it's also so much more boring. There is just nothing interesting about Mario anymore, and the Duplo Blocks aesthetic is really not fooling me anymore.

#6 Posted by Goldanas (544 posts) -

My old 37" Westinghouse monitor from 8 years ago let me do Picture in Picture from any of the inputs on the TV. Back in my college days (as my time was limited), it was not uncommon for me to have Giant Bomb down in a corner somewhere (which I got to manually place wherever) while I played a game on my PS3, PC, Dreamcast, whatever. It didn't minimize my screen or leave a bunch of empty space; I was just able to place content wherever. I still have that wonderful monitor and, even though it has a little bit of burn-in in one spot, I don't think anything will ever be as good as that one.

It just baffles me that the solution Microsoft is involving is doubling back cables to a game box, rather than the thing that hosts the image. I'd rather see Panasonic, Samsung, or even Sony come up with a voice activate television that handled that sort of input switching. It would be a much better experience overall. Hell, my monitor without voice recognition is a better experience overall.

#7 Posted by Goldanas (544 posts) -

On my PS3, I ripped 2 CDs when it first came out just to prove that it could do it, and to try out the different formats it ripped to. It was cool, but I really don't care about sticking CDs in there, and that was the last time I ever did.

I did put mp3s on my PS3, but I never used them. I did it because I could.

I do use DLNA from time to time, but the PS3 doesn't handle higher bitrate stuff over the air so well all that often. Sometimes it's smooth sailing, and sometimes it's stop and go. I mostly just use the web browser on the PS3 to download HD bomb videos straight to the hard drive. The browser handles this website pretty well.

Of course, it's always better to keep or add features rather than remove them, but when they're negligible it's something that doesn't bother me as much as removing a core gaming functionality would.

It probably would have been good to mention that if you own 2 PS4s, you only need to buy games once because you can play any game you own on up to 2 PS4s simultaneously. You could do this with the PS3, but it looks like they made it just as easy, if not easier this time.

#8 Posted by Goldanas (544 posts) -

Here's an updated version, @heavyplay:


  • Assassin's Creed 4
  • Battlefield 4
  • Call of Duty: Ghosts
  • FIFA 14
  • Just Dance 2014
  • LEGO Marvel Super Heroes
  • Madden NFL 25
  • NBA 2K14
  • NBA Live 14
  • Need For Speed: Rivals
  • Skylanders Swap Force
  • Watch Dogs
  • Minecraft (Mojang)


  • Killzone: Shadow Fall
  • Knack
  • Basement Crawl
  • Blacklight: Retribution
  • Contrast
  • Counterspy
  • Doki-Doki Universe
  • DC Universe Online
  • Flower
  • Hohokum
  • N++
  • Pinball Arcade
  • Planetside 2
  • Pool Nation Extreme
  • ResoGun
  • Super Motherload
  • Tiny Brains
  • Warframe
  • War Thunder


  • Crimson Dragon
  • Dead Rising 3
  • Fighter Within
  • Forza 5
  • Killer Instinct
  • Lococycle
  • Peggle 2
  • Powerstar Golf
  • Ryse: Son of Rome
  • Zoo Tycoon
  • Zumba Fitness

Of course, Sony is cheating a bit by including games to be released before the end of the year (a 46 day window), and also including games that were on their previous platform (Flower, DC Universe), and there are a few titles that I'm sure will make it over to X1 (Pinball Arcade), and a few of those games are also PC titles (Warframe, War Thunder, etc.), but I guess they're all still games that are on the platform before the end of the year. That's worth something.

#9 Posted by Goldanas (544 posts) -

Indeed, Dan Marshall sums it up best. They should have used the money to directly make deals, rather than doing this troubling marketing move. Palm did a similar move back when they were trying to encourage app development for the Pre, but all that involved was putting a game up, and the top 10 games would get a cut of the million bucks. That was something I was happy to take part of.

The more troubling information I take from this article is that there was a badass Physical copy of a new Dreamcast game that I completely missed out on. GODDAMMIT.

#10 Posted by Goldanas (544 posts) -

The only problem I have with these kinds of things is when the major game mechanic conflicts with the story.

Your options are either "Write your book" or "Chill with Wife"? With so much time in a day you could easily allot time for both of those things, especially when you're a successful novelist. In my case, I go to my job during the day and then I spend time with my girlfriend in the evening. Sure this character has to think of his kid too, but I also have to think about all of my other friends and family who are in completely different towns and an hour or so away from me and each other. I make decisions to spend time with one or the other, but it's not like this one day is an entire month or the rest of the year. Within a month I can see or talk to everyone a few times and our good relationships are maintained and kept strong.

Games like this generalize the concept far too much to the point where it's just too artificial, and the breaking points are terribly obvious.

Cart Life makes sense because you have very granular control over your character and make many small choices throughout the day that aren't majorly impactful in and of themselves, but can snowball when all laid out. Additionally, the characters in Cart Life aren't even as remotely well off as this novelist.

Hinging too much on single choices breaks the illusion, and only serves your needs to funnel a "sorrowful" "story" down my throat.