Does anyone have an update on this? After all the co-op I've done it seems that helping another player in their world doesn't guarantee that your humanity will be restored.
golguin's forum posts
My advice is to buy up as many weapons as you can from venders and test out all of their movesets. That weapon stats are not as important as how it feels to use them because they can all become powerfully when fully upgraded. You don't really need to worry about upgrading a weapon that you might not use later because you can buy or farm most of the upgrading material so you can upgrade whatever you like.
Here is mine. I do wish I had tweaked a few things on her face. Her nose especially I don't like that its so large. Her name is Momiji as is pretty much all of my created female characters I make because well... Momiji.
I was initially going for Miria from Claymore, but there was no hair option that was close to what she has. It's disappointing to see so few hair options.
@golguin: I imagine you just bypass most enemies (either that or full clear everything, becomes impractical later in the game). You do get a lot of weapons over the course of the game. Dying will still repair your stuff I think, doesn't matter if you've tapped a bonfire or not.
If you never touch a bonfire where would you respawn if you die to repair your stuff? I guess the no death and no bonfire run would be separate things as doing both at the same time seems almost impossible. Weapons would break during boss fights.
A speedrun for this game is probably still like 6 or 7 hours; maybe fine tuned to 5 in a year or two.
@strainedeyes: I wouldn't hold your breath on the no death run for a long, long time. No bonfires is doable it would just take like 150 hours.
How would you even fight without a bonfire? Any weapon you have would end up broken. Would they just keep switching off weapons as they broke? You can't buy unlimited repair powder in any of the starting areas I've been to.
Durability is not a huge issue aside from the extremely powerful low durability equipment; unless you never die and never touch a bonfire.
It's a pretty big issue for me since my weapon wont last the entirety of any area so far. I need to switch off between two different weapons as I progress or else one of them is breaking. I've been using the starting scimitar and a short sword.
193 deaths or 192 if you don't count the post last boss activities. I'm quite good at the game too, it wouldn't surprise me if there were people that took over 1000 to clear it. About 35-40 of those deaths were just suiciding to get items via platforming/avoiding impossible ambush/etc. which leaves it at around 150-155 legit deaths; more than twice as many as I had in Dark Souls or Demon's Souls; and also a solid 20 more than Vagrant Story, and with that I can comfortably say this is probably the hardest RPG ever made and possibly in the top 5 all time across any genre; the difficulty margin between Dark Souls and Dark Souls II is utterly enormous. Online doesn't work for me so this is just a straight up 95% blind run with a melee character. I finished the game with a solid not-even-one-kindle 8 estus.
Also worth noting is that falling to death is not a huge part of the level design except for one area (which I didn't die in). This is a colossal improvement over the previous two games, wherein falling consisted of 40% of my deaths, now it was maybe 15% (not counting the platforming for loot).
It's really nice that going offline (servers not working) allows you to see your own death count in Manjula. I know mine is going to be very high thanks to the Company of Champions, but I don't think I can play this any other way at this point. Enemies are too easy/weak when I step out of the covenant and I'm basically rolling with base health and scaling stats. I'll pump my weapon stats once I get my hand on a Katana.
I feel sorry for people that don't know about the adaptability stat. I'm basically untouchable, but it comes at the price of piss poor damage on my part and hard enemy attacks when they manage to connect.
SO i broke down and watched a fan sub of Kill La Kill ep 22, and guys it was glorious. That last shot was amazing...i was squealing in delight like a little school girl. This show just keeps delivering on hype. Spoilers below
Are you guys ready
Because its happening
Also Samurai Flamenco gets strange again but i like the Goto-san stuff. You know what this show needs? some more twists
It gave me "the feels." Every moment after the fight with Nui was either heartwarming or pumping you up for the final showdown.
Also, seeing Satsuki acting like a big sister is great but at the same time, it makes me a little bit worried. Kamina anyone?
Who here still doubts the power of Kill la Kill to BRING IT? Episode 22 was indeed full of "feels" and so much hype that I literally yelled at the screen during both moments.
On more thing. I called it a while ago when we learned about their alien nature, but the life fibers...are totally pulling a Lavos.
2. To dual wield you actually have to push triangle to go into dual wield mode. It's never actually told to you in the game.
It's actually not that simple. You need the required stats to be able to enter your power stance while dual wielding. I've heard 1.5 times the stat requirement of the weapon is that magic number and it appears to hold true for duel wielding two short swords. I wasn't able to do it until I leveled up my strength a few points. Only then was I able to enter the power stance with the short swords.
The adaptability stat does make all your animations faster. It also adds to poise and agility. I believe I have 18 adaptability and it adds 3.5 points of natural poise without anything on.
It looks like the invasion system is working so everyone was worried over nothing.
I used all the cracked red eye orbs I had found (around 6 of them so far?) and invaded successfully with all of them. I think I've been invaded 5 times with 25 hours on the clock. It should be noted that I used the prize for successfully invading dudes to open myself up for more invasions on 4 occasions. I was invaded within 10 minutes on 2 occasions, but the other times no one came to fight.