Game idea: Alien researcher

I was inspired by a thread about Pokemon Snap plus fake Peter Molyneux to hopefully start a series of random game ideas.

Idea: You are a scientist sent to an alien world to do research on native life forms. You collect data on them by taking pictures/video/sound, capturing them alive, or killing them so they can be dissected (scientists do this sometimes right?). Most are harmless, some are dangerous if provoked, others are aggressive. Combat is only for hunting animals and for defense and is not the main focus by far. You must return to your base at night time because of the nocturnal hunters. You could potentially stay out all night but it's very dangerous. The more research you send back, the more funding you get, and you can choose want you want to buy through some "space internet" and a shipment will arrive some days later from the sky. The logic behind that is, you only have so much funding to do this mission in the first place so you need to prove yourself to your backers before they send you more money.

The game hinges on a believable alien world, full of interesting aliens, as hard sci-fi as you can get within reason. They can't just wander around like in an MMO, but need set routines, eating habits, migrations, etc. The world needs to be "dynamic" and react to your presence. For example (over a long period of time though), shooting all of the predator animals because they keep attacking you should cause overpopulation of its prey species. I was inspired for this idea by Pokemon Snap, Pikmin, Metroid Prime, and the art of Abiogenisis. http://abiogenisis.deviantart.com/

Here is some of his work.

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