Goronmon

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#1 Edited by Goronmon (16 posts) - 5 months, 18 days ago

@killacam said:

@believer258: it's not ludicrous to suggest that if 48 had always been the standard, this wouldn't be an issue. it IS ludicrous to base an entire argument around such an assumption.

i think 24 is a sweet spot for FILM because it strikes a balance between providing fluid continuity between frames and sufficient leftover space in order to let our minds do some of the work. films ARE an interactive medium because we are piecing these pictures together as they are shown to us. without our input, they're nothing. more frames actually equates to less creativity on our behalf in piecing together the visual narrative.

At the risk of sounding dismissive, is this argument based on verifiable information, or is just something you (or someone else) made up to "explain" why 24 fps is better?

Edit: As an example, someone else mentioned "persistence of vision" which according to Wikipedia is a myth debunked a century ago.

#2 Posted by Goronmon (16 posts) - 9 months, 22 days ago

@tourgen said:

A class action lawsuit for my bike drove Suzuki to issue a general recall on it for the frame. So yeah, I'm not buying the argument that class actions serve no other purpose other than to make lawyers rich. There were hairline cracks in my frame and I got it replaced as a result. Without class action I guess my family could have sued for wrongful death after the frame cracked.

But where's the comparable class action that can be brought against Valve? There isn't a product to recall. They don't develop machines capable of killing or physically harming people. There aren't potential health issues related to using Steam.

The main issues I could see coming up would be related to privacy issues or account/banking issues related to credit card information and the like. And neither of those seem like they are going to be huge issues worthy of a class action. I mean, I know people hate EA and Origin, but honestly I don't see myself caring about anything Origin does that comes even close to requiring a class action lawsuit. So why should I really care?

#3 Posted by Goronmon (16 posts) - 1 year, 3 months ago

Lasted a couple weeks. It just feels to familiar to WoW for me to really get into it. Hearing people talking about their "epic" mounts that they grinded "reputation" for just really killed my desire to want to keep playing.

Not that the game was bad. It's definitely a solid MMO and a good Star Wars game overall.

#4 Edited by Goronmon (16 posts) - 1 year, 3 months ago

The main thing you can do is just reduce the number of games you purchase. I've noticed that once I cut back on purchasing games, it really helped me stop playing games for a few hours before wanting to move on to another one. Those Steam sales may seem awesome, but its a waste of money if you are just buying handfuls of games that you never get around to playing.

One of the biggest things that helped me realize how many games I really haven't beaten is http://backloggery.com

Having a visual that shows how many games I've never played let alone beaten helped drive home the point that I really need to cut back on my new game purchases.

#5 Posted by Goronmon (16 posts) - 1 year, 9 months ago
@Liber said:

@Scrawnto: I don't think it disconnects you.

if the server browser is web based, then it means you need to actualy alt-tab to use it. A company like DICE will not make a game where the user needs to alt-tab by himself to use something basic like a server browser , that is a bad design.

Why would you Alt-Tab? Just close the game and select a new server. Actually goes faster than it does in BC2 when you want to switch servers. 
 
Overall, the Battlelog is the best server browser I've seen in a Battlefield game so far, so I really have no complaints.
#6 Posted by Goronmon (16 posts) - 1 year, 9 months ago
@GrandHarrier said:
Pirates were playing the game without any issues, but we, as consumers, were fucked by Valve.
And out of that whole situation we got an awesome digital distribution platform that I believe has helped to keep PC gaming going strong over the past few years. I'd say it was worth dealing with the earlier annoyances. 
 
Plus, Origin isn't even meant to be a Steam competitor. AFAIK, there are no plans for EA to sell non-EA games on Origin (EA publishes Valve games for retail, hence the ability to purchase physical copies of Valve games) so there is literally no competition between Origin and Steam. Origin won't be selling any games that Steam will be selling.
#7 Posted by Goronmon (16 posts) - 1 year, 9 months ago
@GrandHarrier said:
The point that I've been trying to make is that people are giving EA shit over the exact same stuff that Valve did years ago.
 --------------
Why must I be forced to have your storefront on my PC to play it?
EA's previous incarnation of Origin forced you to pay extra in order to continue to download the game after a certain length of time (I think it was 6 or 12 months). Please provide a source the shows that Valve has in the past instituted the same policy with Steam. 
 
Generally, a game forces you to use Steam if it uses Steam to act as DRM and use things like the friendslist. Steam functionality is being used as part of the game itself. You can be annoyed that Steam is required, but there are plenty of other worse implementations of DRM that I can think of, and having an integrated friendslist is something I find useful. Don't be annoyed at Valve, as it's the developer's decision to use this functionality. Valve doesn't force companies who sell PC games to use Steamworks.
#8 Posted by Goronmon (16 posts) - 1 year, 9 months ago

I think the tidbit about L.A. Noire is more interesting. How can you sell 4 million copies of a game and still run a loss?

#9 Posted by Goronmon (16 posts) - 1 year, 9 months ago
@Tuffgong said:

However one has to wonder why other EA games get away with this like ME2 and DA:O. Last time I checked Cerberus network and "choose this dialog and buy DLC directly" in Dragon Age aren't exactly Steam friendly.

Or one could say the situation with games like ME2 is the reason Valve changed this policy.
#10 Posted by Goronmon (16 posts) - 1 year, 9 months ago
@GrandHarrier said:
(1) Exclusive control of a commodity or service in a particular market or a control that makes possible the manipulation of prices. (3) The exclusive possession or control of something.  These sound like good things to you? Do you honestly believe that were Valve to have complete marketshare, they'd continue to be the benevolent masters you so willingly support?
Valve isn't a publicly-traded company, so they don't have the usual pressures to screw over their consumers like EA and Activision do, so I would be less concerned. So no, I don't necessarily believe they are filled with evil people hoping for a monopoly so they can start screwing every one over.
 
Plus, if they started truly abusing their position in the market, it wouldn't be terribly hard for someone to create a new distribution service to compete with them.
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