Spookin' With Scoops: 10/14/2014
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Platinum Games' sequel delivers nuanced, non-stop action that stands among the best in its genre.
Driveclub looks nice and has a couple of good ideas about handling leaderboard challenges, but the core of it--actually driving a car--drags the entire thing down.
It's been a while since the xenomorph was worth being scared of, and while Alien: Isolation runs a little long, it's a hellacious ride.
Thanks for listening to Worth Playing, here on NPR, up next is Fresh Air
Into this halfway home.
Uh...is that Jorah Mormont?
It's Vinny just saying "it's Ryan..." at the end while holding back tears that did me in. I am just so incredibly more hurt by this than I thought I could be.
Don't leave those breaking balls hangin! That's just asking for trouble! ....am I right guys?
I really don't think the timing is behind. I think a lot of games give you a bit more of a window in front of the beat. This game is not into that. If you want a game that demands you stick right to the beat, and doesn't care if you aren't having fun because of that, then this game might be for you.
Journey is pretty boss.
@ApolloBob: I'm pretty sure that St. Louise is listening to the podcast
@ApolloBob: Soul Coughing is definitely what was missing from Giant Bomb.
Edit: Finally. That quest has bothered me for a long time.
Use your keyboard!
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