@yummylee
I'm just playing through on casual difficulty myself, just didn't want to deal with having to think about the combat, pausing, crafting, upgrading and just wanted to pick whichever party members I liked, and just run in chopping enemies up with my blades. I'm pretty much here for the story.
Two things I'd have like to have seen changed (I agree with your points as well).
1. I really would have like to have seen better organization on the quests. Perhaps organized into categories like: Main Story, Follower Specific, Side mission and Trivial. Put all those fluff "collect 10 ram meat" in the trivial so I know I can ignore them if I choose, and then I know which missions will be more story oriented or proper side missions.
2. I really find running across the terrain to be kind of annoying. I get caught on so much geometry, or sliding back down spots in the terrain that I feel a little more time spent into smoothing out the traversal would have gone a long way. The storm coast I've found to be the worst for it, but still. (plus that jumping animation... I go from a smooth agile rogue to this strange human doing it's best donkey kong impression)
Otherwise, I'm really enjoying the game. Combat feels good, story is good. I couldn't have asked for much more. (Now if Bioware would just hurry up with the next Mass Effect!!!!)
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