Dismissing SR:3 as merely zany is asinine. Neither is SR:3 a guilty pleasure. What's to feel guilty about? It's a legitimately great game in its mechanics and gameplay. It's not as if it is some ugly, janky mess that gets a pass because there's a purple dildo. Volition already put out a game in which you drove around spraying feces on people, yet that didn't receive much love, because the game itself wasn't good.
Skyrim and SR:3 are iterative; they are the best manifestations of their genres thus far. They are both games that are moving the genre and will make every participant in that market pay careful attention. Dragon magic game makers will have to reckon with Skyrim, and open-world crime game makers will have to reckon with SR:3.
I am not even arguing that SR:3 is a better game than Skyrim, because it is very much comparing apples to oranges given their wildly different goals and methods. I would merely argue that "Giant Bomb's Game of the Year" should include the "Giant Bomb" part in the decision-making.
The guys didn't pick Skyrim. Jeff, Vinny, and Ryan acceded to Brad. There's a huge difference between, "Yes, this is it" and "I realize that you are completely inflexible, so for the sake of feelings and office politics, fine."
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