One really fucking weird thing I noticed on the Legend tab of the website was that it lists your subclass in your gear rarity overview, which means there will be uncommon, rare and legendary subclasses.
Only had rare drops from the story missions. Did manage to get this last night during the Iron Banner-event, though.
Like all others have said. It depends on the game and the time of year.
I've got more games than I can finish. And sometimes I just wanna stay updated and experience the game more than wanting to stay stuck and just abandon the games half-finished.
What I've discovered though is how many games still just have insta-kill enemies and areas, as you do in the harder difficulties. Making the choice "easy" fucking useless, and you've discovered this half-way through the game.
If I like the game enough, I'll go back to it on Hard later on. This happens from time to time.
We’ve had to make the decision to delay Crawl; we won’t be releasing on July 17th unfortunately – We’re really sorry! I hope this doesn’t mess you guys around too much!
Here is my simplified rendition of how things went down, in GIF format:
There were some tax issues with us being a partnership based in Australia, so we changed Powerhoof into a Company at the start of the month.
Everything was on track until pretty much the last step, where we got hit with an unexpected bit of red tape that we were told “may take up to 30 days” to resolve. We tried to find a way around it, but there’s nothing we can do.
When is Crawl coming out then?
We don’t know how long we’ll be delayed. It could be a couple of days, it could be a couple of weeks (we REALLY hope not!). As soon as we can we’ll let you all know.
What will we do with the extra time?
We don’t know how much extra time we’ll have, but since we already have the build ready to go we can start adding some of our cool wishlist ideas!