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GunnerJensen

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GunnerJensen

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#1  Edited By GunnerJensen

@ImmortalSaiyan said:

This show is still going? I could of swore It ended a while back.

It definitely should have. The few episodes I've seen from Season 8 are abysmal.

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GunnerJensen

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#2  Edited By GunnerJensen

Played it tonight and really enjoyed it. It'd be nice if the human enemies reacted a bit more to gunfire, but that's my only nitpick. The art and sound designs is once again top-notch, and the crafting system was quite intuitive.

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GunnerJensen

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#3  Edited By GunnerJensen

@ArtisanBreads said:

@GunnerJensen said:

@ArtisanBreads said:

Has anyone tried this and have any impressions?

Really interested in the co-op.

Yeah, played a few hours this week. Quite entertaining, though it's just a run of the mill wave-based survival mode.

Basically, you fight through endless waves of bad guys while earning "Grit", the currency of this mode. It's used to open doors (which widens maps and creates short-cuts), purchase/upgrade weapons, use ammo crates, gather more painkillers, or to save your partner. In this mode, if your partner goes down, he is "captured" (cuffed and placed on a random point of the map, which is marked), and you must find them and spend Grit to release them. What's disappointing is the fact that there's only two maps to choose from, Hoboken and the Tete River Docks.

There is also three Deathmatch-variation modes that come with the expansion, and though all three can be fun for a while, it feels like Rockstar just phoned it in so they can get back to work on GTAV.

Thanks for the impressions.

Sounds like it could be better, but I have been dying for a co-op mode of the survival variety in this game. I think it may just be enough for me.

Is there bullet time though?

Yep. All the mechanics from the single-player portion are all present. @Subjugation said:

I enjoyed this game, but even I have to ask, does anyone care about the addition of Co-op this late? My guess would be that people are done with this game by now.

Surprisingly, it's been quite easy to get into a full DLC match, though I imagine it won't be that way for much longer.@AssInAss said:

I hated this game with every fiber of my being and deleted the game off Steam, but didn't Rockstar Vancouver (the developers) get shut down and moved to somewhere else? Who even made this mode?

The Vancouver studio was merged with their Toronto studio, so I believe it'd be some of those guys.

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GunnerJensen

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#4  Edited By GunnerJensen

@ArtisanBreads said:

Has anyone tried this and have any impressions?

Really interested in the co-op.

Yeah, played a few hours this week. Quite entertaining, though it's just a run of the mill wave-based survival mode.

Basically, you fight through endless waves of bad guys while earning "Grit", the currency of this mode. It's used to open doors (which widens maps and creates short-cuts), purchase/upgrade weapons, use ammo crates, gather more painkillers, or to save your partner. In this mode, if your partner goes down, he is "captured" (cuffed and placed on a random point of the map, which is marked), and you must find them and spend Grit to release them. What's disappointing is the fact that there's only two maps to choose from, Hoboken and the Tete River Docks.

There is also three Deathmatch-variation modes that come with the expansion, and though all three can be fun for a while, it feels like Rockstar just phoned it in so they can get back to work on GTAV.

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GunnerJensen

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#5  Edited By GunnerJensen
  1. You can wield just a single pistol, as long as you don't grab another. As far as I know, once you activate dual-wielding you're stuck that way.
  2. Yep, you can go prone.
  3. AI is definitely not Crytek's forte. As a result, it's quite easy to remain unseen, as long as you stick to tall grass and use the cloaking mechanism wisely (it's drains pretty quickly, quicker than in Crysis 2). It's been a while since I played the game, but I don't remember having the ability to tag enemies like you can in the sequel.
  4. If you can choke enemies, than it's not something I knew about. If you grab someone, throwing them is the only available option.
  5. I think I'm about half-way into the game, and so far there has only been jungles and warehouses, though I believe there is a mission that takes place on an alien spaceship.

It's also worth noting that the "Limited Edition" of Crysis 3 will come with a voucher for the original Crysis. So if you were planning on getting that, I'd hold out.

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GunnerJensen

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#6  Edited By GunnerJensen
No Caption Provided

On January 22nd, we’ll be bringing you the final Max Payne 3 DLC pack for all platforms and it’s an action-packed doozy stuffed with new co-op and competitive modes, plus other awesome treats for Max Payne 3 Multiplayer.

Stay tuned in the coming days as we’ll be revealing what’s in the Deathmatch Made in Heaven Pack in greater detail – but as you can see in the pack’s official artwork above, Max and Passos will no doubt have their hands full…

The Deathmatch Made in Heaven Pack will be available in all territories on January 22nd for 800 Microsoft Points on Xbox LIVE and $9.99 on PC and PSN in North America (this pack will be available for PS3 players in Europe on January 30th). Of course, Rockstar Pass owners will receive this content at no additional charge.

Even though there's not many people still playing the online component of this game (which is a shame because it's very enjoyable, balance be damned), I'm very much looking forward to more content, especially if McCaffrey has some more dialog to deliver.

Anyone else still playing MP?

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