Easily Horizon: Zero Dawn. I was so excited for that game, and the promise of it was huge, but it completely sucked. Hard. Terrible combat and no freedom. What's the point of an open world if it's really just a path that actively dissuades you from exploration? What's the point of climbing if you're just holding the stick up and watching Aloy jump from BRIGHT YELLOW LEDGE to BRIGHT YELLOW LEDGE? That's not a game, it's a movie with a convoluted play button. It made me think I hated open world games, but then Zelda came out and was so fucking fantastic it made realize I hate "open world games."
Ten hours into Shadow of War and that's a bummer too for some similar reasons.
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