X: Rebirth is coming out on the same day as the PS4 and I'm finding myself WAY more excited to play that game than anything that's out on the new consoles within the first few months.
Gyrfal's forum posts
@evilnights: On the other hand, it's not like Dishonored story DLC and a look at Elder Scrolls Online is exactly in line with what Quake-con is typically. There's always hope!
@coafi: The voice actor for Three Dog tweeted something about hearing more of that character. Outside of that, nothing.
I think I had something obscene like around 300 at 20 hours. A lot of that was probably due to not locking down the castle and trying to get enough gold to upgrade stuff, or I'm terrible at the game.
I feel like this entire comment section is just an echo chamber. Really, does anybody's perspective get changed because of the arguments going on here? The only thing that happens is people reinforce the stance that they already have, any opposition just makes that defense more stalwart. It's like religion, nobody with a strong opinion on religion ever changed their views because somebody told them they were wrong.
I also don't feel like anybody is particularly endorsing this statue. At the most people are indifferent, but there is no rallying cry for more things like this. So if it's a statue that's offensive at worst and bland at best, regardless of why it's bad, would it not be a better conversation and article to speak about marketing in games? Why aren't people reaching out to members of marketing departments, outside of just Deep Silver, and get their opinions on why things like this get produced?
In case people haven't seen this, I felt I should post it as a complement (yes, complement, not compliment) to one of the articles Patrick listed.
I was just about to post this. She takes a fairly alternative view to the 'women in video games' debate which doesn't really fit with how Patrick likes to paint the issue.
Thank you so much for posting this article, TwoArmed and Crysack.
I've always felt that the whole 'blame lack of women in gaming on stylised games, men, and tomb raider' to be misguided at best, and completely offensive at worst. Especially in Anita Sarkeesian's case, where Anita supports sex segregation on public transportation, the view that men are hardwired to assault women, the anti-sex viewpoint where women are never allowed to choose to be 'sexy' or to be models because they're really just 'victims of men', and the weird conflicting opinion that 'women shouldn't be shown to be equal as men, because that just makes them a Mrs. Male trope, and that's sexist!'.
I know it's unpopular to disagree with Anita, and I always get a lot of "well that must make you a misogynist too" comments for that viewpoint even though I'm female and a sex-positive feminist, but man, you've gotta admit that the whole 'blame everything on men, they're all pretty rapey, lara croft is the worst, who cares if she's an educated archaeologist she has big tits and women with big tits are gross' view is kinda fucked up.
I just wish that gaming website editors would see things from our side for once. The ones wanting equal treatment, rather than special treatment. The ones who know that the lack of women in the gaming industry is mostly due to far fewer girls growing up learning to code as a hobby compared to guys. The ones who know that if a game company is hiring ten people, and a hundred men who are super qualified and have technical skills apply, along with ten women who want to 'join the gaming industry because they really love games', the ratio shouldn't end up being '50% men, 50% women' being employed. It should be whoever is the most qualified regardless of sex.
It's such a rarity to an article speaking a more fair side of things, rather than the drama-fuelled 'attractive females in games are offensive to women' articles or posts by editors like Patrick, that kinda helps me speak up on the subject. The only 'gender problem' in the gaming industry is that way more girls grow up embracing their own interests, such as dancing, or fitness, or art, or writing, than studying technology and code. And that's completely fine, it's their own choice.
Trying to insist that more females become skilled programmers, from learning as a hobby to studying in full-time education, is as silly as trying to insist that more men spend all their time practicing ballet in all their free time, from their childhood until their adult life, so they can become ballet instructors. It might help the dancing industry, but more often than not, guys might just have other hobbies they want to get into instead. Just like women might have other hobbies other than engineering or coding, and want to follow their own interests, no matter how much people try to insist that the gaming industry needs them.
I work as a Graphic Designer, 2 of the 2 woman who work there play video games. They arnt as deep down the rabbit hole as any of us are. But one Loves her Xbox, and the other loves games like Uncharted, that have you exploring unique places.
I have known more woman who game then men.
I work as an artist in the game industry, as does my girlfriend. We met at school, and while it is anecdotal, there are much fewer females attending school for the industry than males. Schools don't have any sort of gender discrimination towards who they admit, so not having enough females in the industry is not necessarily the result of discrimination in the workplace, but a larger problem with how jobs in this industry have a gendered connotation in society as a whole.