Take out proximity grenades and take away the ability to knock players over with smokes. Seriously, it is too much and though a good player can beat those threats they are seriously annoying. Also what happened to creative map design? Jacinto and Pavillion are pretty much the same maps. Stasis, River and Ruins are pretty much the same maps. And the rest of the maps feel like similar copy and paste jobs as well sharing elements between them. After being a fan of the MP in the first Gears, Gears 2 feels like overkill. Epic added too much junk to MP and the maps lack the style of the original's as well. SP is great, but you can't just keep adding more and more crap to MP, it feels like a mess to me.
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