The dream for me in terms of technical feats in videogaming has always been to blow up a massive skyscraper with incredibly detailed and dynamic destruction mechanics, where every floor has furniture and lamps and shit on the desks. Just topple that shit in the middle of the a perfectly rendered city and keep it at a manageable framerate.
Battlefield 4 had you taking down a skyscraper but that was a canned animation.
how the fuck do they make this and not put dual sticks on it
I'll say this forever: The circle pad pro is great. it looks ugly, but it's great. It makes modern camera-control games completely comfortable to play on the 3DS.
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