Hashbrowns's forum posts

#1 Edited by Hashbrowns (676 posts) -

I never played it myself, but when I read your topic title I had the weirdest flash-back to a review Gamespot TV did way back in 2000 of Rune. It's available on Steam these days under the name Rune Classic.

Don't ask me why I vividly remember a random review on ZDTV that aired 15 years ago.

#2 Edited by Hashbrowns (676 posts) -

People tend to believe that if they aren't interested in a product, then that product has no right to exist, ought NOT to exist, and should be shouted down as an immoral transgression. Phrases such as "cash-grab" and "creatively bankrupt" are often employed to imply that offering a remastered catalog title on new hardware is a slight against those people who don't wish to buy it.

In short, it's human nature on the internet.

#3 Posted by Hashbrowns (676 posts) -

@xpgamer7 said:

This made me realize that Far Cry is the only first person open world game/series I can think of. Also the way the minimap moves in relation to your viewpoint is soo good.

Don't forget the Elder Scrolls series.

I can take a lot of enjoyment from a vast, well-designed open environment to explore. Even without the "game" part (conversation trees, combat, crafting) I absolutely adore the feeling of inhabiting a carefully constructed virtual world.

#4 Posted by Hashbrowns (676 posts) -

@drdust said:

This really isn't that surprising, they are known to shut any of the games down regardless of what stage in development, remember star craft ghost ? they even had trailers of that game out then bam, shut down

I think it's worth pointing out that in Ghost's case, the game started development by another studio (Nihilistic Software), but they had enough problems to prompt them to hand it off to another third-party (Swingin' Ape Studios) which Blizzard eventually acquired before cancelling the game. Ghost was troubled from the get-go there, and was something of an "outside" problem with the two external studios' involvement.

Pure speculation on my part, but I would guess that Titan's cancellation is a vastly bigger deal inside Blizzard than Ghost's ever was.

#5 Posted by Hashbrowns (676 posts) -

You know, I really enjoyed nvidia's grass demo from the GeForce 256 days. You could control your path of flight through pretty blades of grass while soothing music lulled you into a relaxed state of mind, it was almost Flower before there was Flower. I never called it a game, though.

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#6 Posted by Hashbrowns (676 posts) -

I mean the... I can't remember exactly, but it's the part where he uses animatronics to educated kids about his way of thinking under the guise of a theme park ride or something. It's basically one huge area where you get to see the whole indoctrination aspect of "the great chain" ideology, and one of my favorite bits of the game.

Is it possible that's from Bioshock 2? I didn't play it myself, but there was footage similar to what you're describing in the Giant Bomb Video Review of the game. Is this some of what you're referring to?....

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#7 Posted by Hashbrowns (676 posts) -

Us Chie fans already went through all of this.

After watching/playing Persona 4, and hearing that Tracey Rooney wouldn't be voicing Chie in any subsequent material, I had to make a clean brake from caring about any Persona 4 related media. That's the downside to having such a pitch-perfect voice cast as P4 did: any changes whatsoever became a deal breaker for me.

#8 Posted by Hashbrowns (676 posts) -

My PS3 died a few months before this game came out, and I remembered thinking it would be great if they did a PS4 version. I just never expected it to be this soon.

HD re-releases are great all around, they're safer investments for the publisher, let new people enjoy great games, and keep great games relevant for longer periods of time. I get frustrated with how quickly people "move on" from games, treating them like they have an expiration date. When I revisited Shadow of the Colossus in the HD collection, it really seemed to be what the PS2 version aspired to, finally realizing its potential.

People still buy classic movies on different, constantly improving formats. I owned Lawerence of Arabia on DVD, but I didn't even hesitate to get the Blu-ray. It's nice to see even a fraction of that kind of preservation in video games.

#9 Posted by Hashbrowns (676 posts) -

You're wrong Patrick.

Legally, Oculus owes nothing. That is the only respect in which they don't owe anything to those people who backed their kickstarter.

Doing what is legally required of you is the bare minimum expected of people and companies in a civil society, and certainly doesn't begin to cover what is morally right or ethical.

If every company and individual does only what it is required to do, we're all up shit's creek.

Would you define what moral and ethical standards you're appealing to? Without clear definitions, it's easy to hear what you're saying as:

"Actions are immoral and unethical based on how I respond emotionally."

Some clarification would help.

#10 Posted by Hashbrowns (676 posts) -

Yeah, I have, but I did end up buying and playing both Persona 4 and Deadly Premonition after watching the entirety of the Endurance Runs. I never managed to finish Persona 4, though.

I don't really count Phantasmagoria or Bioforge the same way, since those are a bit harder to actually aquire and get running than games that came out a few years ago.