I've owned Planescape: Torment since it was new and just last year was the first time I actually finished the game. Get the mod that increases the resolution (which essentially zooms out the viewing area) and increases the font size. Most of this game is reading the bottom half of the screen while the top half sits completely idle. Like others have said, avoid the small amount of combat in the game if you can. It's a good story, with some nice looking locations, but if you are looking for more of a game and not a novel, play Baldurs Gate first.
I'm tempted to get a Vita just for Persona 4 Golden, but I really rather play it on a TV with proper sound system, not on a handheld. I also have this feeling that if I buy a Vita just for P4G it will then be released on the PS3/PSN store as well, making my purchase completely wasted.
The "Tales" series, Super Mario RPG and Thousand Year Door have fun battle systems. I love (J)RPGs but most of the time the battles are the worst part. Tales of Symphonia/Vesperia/Graces are the few games where even after 40 hours I would go out of my way to get into random battles to try out some new moves, weapons or entirely different character setup. By that point in most of them every random battle you get sucked into is followed by a heavy sigh.
I guess I was hoping Sony wouldn't try compete directly with Microsoft again with just prettier first person shooters and social networking features. I was hoping they would take a gamble and bring out a console that was primarily focused on bringing over Japanese developed games that you can't find on PC or Xbox. I'm sure they will still have a few titles a year that get translated and released almost secretly like with the PS3, but I was hoping for them to be the forefront. Yeah, people say that Japanese developers are way behind, but lets throw some cash at them one last time and give them a platform to showcase what they come up with.
I got screen tearing even with vsync checked in game initially. It seemed to start working once I put the resolution down a notch and unchecked vsync, applied it. Then I set it back to the proper native resolution and rechecked vsync. Zero screen tearing since.