Why would a new game have features that were standard in the series for years? That would make sense. My theory is: remove basic features one year, then add them back in the next and pretend they are something revolutionary. Example: BF2 has prone, BF:BC2 does not have prone, BF3 OMG PRONE!!!!!!
Is this game also automatic transmission only like the NFS:HP reboot? Or is that a new feature?
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