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HelliSkelli

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A World Without Online Updates

Remember back before every game system was not connected to the internet and systems have wired controllers? Well, it wasn't THAT long ago but still, ten years ago most people still went to a friends house to even play a game with them. This was a time when social interaction in gaming was more prevalent then it even is today. This was also the time when games needed to get finished and once it was made and put on shelves, it was set in stone. Sure, things like Persona 3 FES and Fable: The Lost Chapters would come out and expansion packs and updates did exist for the PC but those were made to add large chunks to the over all game. These updates and expansions were never really abused in my opinion but were made to fix minor glitches and make the original game more fun and add onto the already well made experience.

This has all changed.

Looking at games now a days, you see a constant amount of developers either not finishing games or setting out release dates that can't be met. I know this is not all on the developers and publishers are a strong force in this as well.

Rage having

Also, a Battlefield 3 developer (Wish I could find the source) announcing the game will not be finished on the day of release. It almost seemed he was going, "All well, we will hit you up with updates everyday for the next few months." How is this acceptable? Now, we all know that EA pushes for set release dates no matter how crazy (remember the 18 months to make Dragon Age 2?)

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