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hermes

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hermes

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Around episode 6. So far, it is pretty good.

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hermes

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@adequatelyprepared said:

MOBAs are the West's fighting games.

I always thought FPS were the West's fighting games.

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hermes

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@gruff182 said:

Another follow from Gamespot, Jeff got fired, Ryan and co resigned, arrow pointing down and now we're here.

Pretty much exactly the same story.

In the beginning, I only took giantbomb as a site accompanying the podcast. It took an endurance run and a visit to the photoshop thread in the hamburger concept page to make me fall...

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hermes

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No, no, a hundred times no.

Specially because it is rarely well done. If the ending unlocks a new difficulty and you need to play the game all over again to see the "true" ending, or if you have to play the game a certain way, avoiding things you would only avoid if you had a guide, I will just say "screw it" and watch it on youtube.

The same with different endings. Different endings would need some way to get the different endings without the need to replay the entire game (like Saints Rows), or have an easy way to go back to the place the paths forked (like Heavy Rain), at least make it something obvious or reasonable. If the paths forked because you decided to kill or spare a particular character, fine; if they did because you didn't loot a particular chest, unlike the dozens others you loot before, you are doing it wrong. Also, all endings should be reasonable. Not they all should be the same, but they have to be endings. If 2 out of 3 endings are just a screen saying "you should have done better", you are doing it wrong.

By the way, another trend I wish never comes back is "the game ends earlier if you don't play in the harder difficulty"... fuck those.

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hermes

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I just hope Dan brings more popcorn... a lot more popcorn.

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hermes

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I found the writing in God of War 3 far more tolerable if you play it as you being a villain the entire time (and ignore the final 10 minutes).

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@sgtsphynx: Yeah, that is why I referred to the original trilogy. In those, Earth is not even mentioned.

The other novels where written 30 years later under the pressure of publishers. The main difference was that Asimov tried to unify them with his other series.

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hermes

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@contrapulator: Yeah, I think its relevant too, because fantasy can use the "not on Earth" to make any setting past like and yet fictional enough. Science fiction, if it has humans, has to have Earth somewhere, even if it is long forgotten (Dune), lost (Foundation) or out of reach (Freespace). Even Heavy Metal can be made as "in a different planet"...

If Star Wars and other fantasy settings could, movies like Krull, Gor or Zardoz should be included too, not to count every TV show and anime with an alternate history...

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#9  Edited By hermes

The Star Wars movies try to dodge it with "a galaxy far away", but they refer to characters like Han, Leia or Luke Skywalker as members of the same specie (that is, humans)... so, whether they successfully dodge it or not may depend of your mileage.

This relates to other space operas like Flash Gordon, where the characters were mostly humans (obviously, because of budget constraints), but they were not referred as earthlings.

Other than movies?

  • In novels, Dune and The Foundation original trilogy has no references to earth or the sol system. The protagonists are essentially human, but they are so far into the future and so accustomed to technologies like interstellar travel that they forgot the location of the birth of the civilization.
  • In TV series, Farscape is the closest I got. Crichton is an earthling, but nearly 99% of the show happens outside of Earth (which is out of reach for most of the series), and they make perfectly clear that there is nothing specials in humans.
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hermes

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#10  Edited By hermes

Coming from an outsider point of view, my biggest advice is to try to get your work out there. I got from a country were the movie industry is pretty much non-existent. As such, the only success cases I have (the guy that made Panic Attack ended up directing Evil Dead, and the guy that made La Casa Muda) are from people that had an interesting idea and put them out there, and tried to sell themselves after that, as a portfolio.

Regardless of what you want to achieve, the best way is to make it. You may not getting it the first time (or the tenth), and you may need to make projects you are not proud of (like Bollywood movies), but every project you work on is a learning experience.