Sorry bro, even if I didn't hate Toriyama's art, I'd probably still prefer Cross. I also like FF8 more than FF7, in case anyone would like to tell me how wrong that is as well. And in the context of my comment, Chrono Cross is more contemporary to the games mentioned in the first place. "
My disappointment stems from the attempts to merge the multiplayer components of unit requisition into the SP campaign. (Which is, to be honest the only part I'm really interested in) I'm not against change, but this feels halfbaked. The core concept of the original and CR was the use of small squads and there sergeants. You never had more than four squads on the field and they all played a very distinct role. That's mostly either gone or minimized in what seems like an attempt to make it play a little bit more like a standard base building style RTS, in a game that really wasn't built to do that.
@borodin: The structure mostly remains unchanged as you'll still find yourself spending skill points and equipping gear, then choosing a mission, etc, etc. The leveling systems a little different and while I don't love it I don't actively dislike it either. All in all the structure remains basically the same, I just think the actual gameplay has been altered to the games detriment. And since they went from GFW to Steam there's no importing of save files. So instead of playing as your force commander on the BA's campaign you play as Diomadies from the end of CR. The sergeants show up here and there but their back to being starter level so you have to buy their powers all over again. It's not the end of the world it's just kinda jarring and inelegant.
@phrosnite: No matter how hard or how often I try I just can't wrap my head around the multiplayer. I get owned every damn time.
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