The one and the same. He said something about the new Finale version of his Shogun mod being his last Total War mod. I don't know if he was talking about the franchise itself or just the Shogun series, though. Either way that man does good work with what he has.
To sell DLC. What good is it to sell new factions or even time periods when a modder can do it, and give you it for free.
All we can expect, modding-wise, from this game is what Darth did with Darth Mod (go to twcenter and check it out if you wanna know more). There were a few other 'big' mods, too, but a lot of them got abandoned. Every patch that was released by CA broke something in almost every mod, can't blame them for giving up.
Count me in. I'm doing fine on my own at the moment with my hunchy, yet as an ArmA fan (4 or 5 years in a mil-sim clan) I know you can't beat voice comms and coordinated play. My name is Barney Google on MWO.
You can purchase everything that you need for gameplay purposes with in-game currency (c-bills). The only stuff you need real money for is different paintjobs, hero mechs (special editions of standard mechs), and unlocking more mechbay slots (room for mechs, however you do start out with 4 slots which is enough for a new player).
I'm very impressed with how they're treating the real money aspect. It could have been really slimey, but as it stands, they seem to be doing it right.