While it's easy to feel some sympathy for these particular developers, it shows both sides of the absurd and shallow hype-chamber that is Kickstarter.
One the one hand, overambitious teams overstate their abilities and receive thousands, due mostly to a marketing video and a promise that they aren't beholden to some "evil publisher." While another team may lose out on funding because they didn't win the lottery of good PR.
As was stated in a previous comment, the developers may have dodged a bullet here, as $50,000 doesn't pay for much in the way of game development.
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