Installing to the HDD on 360 is always a good idea. Microsoft put SSDs on the things (which explains the cost of 360 hard drives being so high..and knowing they are SSD's the price is actually pretty low, you can't get a 250GB drive for that price on a PC.) SSDs are practically indestructible, as far as wear and tear goes, and the fastest drives on the market. With no moving parts, they'll practically last forever. Shame they put such a terrible optical drive next to it.
Bugs always happen in Bethesda releases, its getting to be a running joke at this point, especially after RAGE...but i'm consistently surprised that it's the console players suffering from them. A console is easier to fix bugs on, as the hardware configuration is known in advance, where PCs can have hundreds of different variations of operating systems, hardware, and software running the game.
The PC version does have its bugs - I had a crash at startup I fixed with a tweak to my sound settings, for example. I went PC because I love modding elder scrolls games, and have the hardware to make it look even more impressive than a console can. (I'm a nerd. I like However, don't tell the PC die-hards, I play with a 360 controller :P
Kinda wish the console makers would be less controlling, and let developers push out patches faster. If we need to tolerate patches on consoles, can we at least get them deployed as soon as they're ready? So often i've seen on twitter from indie devs "update will go out any minute on Steam, and we aren't sure how long for XBLA". I have no idea if this is slowing down any Skyrim patches, but i'm sure they're being worked on.
The 360 hard drive is definitely NOT SSD. NOT. I repeat NOT.
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