By Hizang 17 Comments
I have spoken my mind many times on this site of what I think of the Zelda franchise, I enjoyed Wind Waker but I never enjoyed the rest of them like I did with Wind Waker. Aside from Wind Waker I only have finished Ocarina of Time and I'm not really a huge fan of that game either. So sometime last year I picked up Darksiders not really knowing too much about it, I played a bit of it but it got swept away in my huge backlog. This year Darksiders 2 will grace the world of video games and seeing as not to much else is coming out this year (That I am interested in, fuck Bioshock!) I should probably go and try Darksiders again and then see if I like it enough to get the second one. So over the course of a few weeks I played some Darksiders, my feelings were mixed but after playing it I decided I found it a really nice experience.
I do admit the game starts off rather slow and not as interesting as later on, the game shoves tutorials/challenges down your throat which are mandatory. Darksiders also looks like it will follow the same structure after each dungeon, with you blowing that horn every time and then having to go and do a bunch of those stupid challenges. That soon ends though and it throws in some variety in the way the game goes forward. It becomes more fluid which is something i felt most Zelda games didn't have, especially Ocarina which to me feels like each part of the game was designed separately and out of sequence.
Not to dabble to much on Zelda talk but a lot of mechanics taken from Zelda are not just taken but also improved. Small things like being able to dash when climbing and being able to warp around quite early on and item management is a whole lot better and quicker. I mean no disrespect to the Zelda franchise but i just think Darksiders makes things better and easier, also the tune is better! As is the voice actors which is not really fair but common Zelda get with the times! War sounds really fitting as does The Watcher, as really does the whole of the cast. The story doesn't really take off until 3/4's of the way through but towards the end you end up getting involved in the story and caring about the characters.
The puzzles do get very difficult in a few places, I resorted to a guide on the last dungeon that was just fucking insane but awesome at the same time. The combat was really entertaining, it was very satisfying killing a mess of dudes. Which again in Zelda combat is really not all that interesting, here there are a bunch of cool moves and weapons to use in combat. I found the gun and boomerang to be useless but the scythe helped me out in a few key situations. I found this game very enjoyable and it ends on such a tease, I am now highly anticipating the next game and as should the rest of you.