@flappyhands: I'm consistently having problems with these Going Rogue videos, where they just stop at random points in the videos. I wonder if it's connected. I'm currently on HTML5, haven't tried the other players. Doesn't seem to affect any other videos, though there hasn't been much new content out lately (I'm listening to the GOTY instead of watching)
Why is the concept of a color blind artist so fascinating to me? I know it's probably only red-green, but still. Must make for some interesting results :)
you guys have floor drift on your Vive. It happens to some people over time. All you have to do is run room set up again and reset your floor. That's why you can't grab the stuff in accouting. It's also why the pinball table "looks small"
I ran room setup 10 minutes before we started recording.
@jeff: Sometimes the headset tracking goes a little wonky, and the floor moves up or down. I've found that covering up all the sensors on the headset for 3-5 seconds (until the picture turns grey) and letting it regain tracking fixes the issue. I usually just hide it beneath my desk until SteamVR says the headset is not tracking.
It's not really a great solution when you're in the middle of demoing something, but at least it's a lot quicker than going through recalibration.
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