By HPandMP 1 Comments
So as usual the boys at Penny Arcade sum up Dragon Age in three comic frames. D.A. is brutal with the choices you make, if you do something that a character disagrees with they will let you know and will even leave your party, taking everything with them. Now, my experience with happened with Morrigan at the end of game when she came to me in want of getting my heroic seed. My main character, being the moral paragon, politely declined. This promptly caused Morrigan to leave my party, causing me to exclaim, "Oh shit." Not that she had anything of great value on her, but she was an integral part of my party as my damage dealer/CCer. So for the final battles of the game I had to make do without her, changing up my strategies and outlook that I had become so accustomed to throughout the whole game. Needless to say, the Archdemon was probably much harder without Morrigan. Now this may seem like a cheap mechanic of D.A., however I actually commend Bioware for putting precedence on the story. Gameplay wise, yes it sucked rather hardcore, but story wise Morrigan's departure from my party made sense. I mean through out the whole game she was disagreeing with my holier than thow actions, now I got over this by giving her gifts (a gameplay mechanic), but I finally pissed her off enough that no gameplay mechanic could save her from leaving my heroic ass and that is how the story goes.