Something went wrong. Try again later

hsvlad

This user has not updated recently.

167 45 7 19
Forum Posts Wiki Points Following Followers

In-game Photography

In-game Photography

 
I love photography. I studied photography for about four years and I had planned on becoming a professional photographer. That plan became plan B after I got to do some work with a professional in Copenhagen for a few days and I realised that seemingly every other vaguely artistic teenager in Denmark wanted to be a photographer, and they all wanted it way more then I did! Now its just a hobby, mostly for myself, but I also act as the photographer for a monthly acoustic night a friend of mine holds at a club in London. 
 
Anyway this weekend I was wondering around town aimlessly trying to come up with some project or theme and I started thinking about screenshots for videogames and in-game images in general and it got me thinking. There are plenty of game trailers I remember, and plenty of photographs that I've seen in books or exhibitions that I also remember, but there isn't a single still image from a game that I can bring up in my minds eye. Obviously most screenshots are designed to sell the game, and often are just what is visible on the screen whilst playing, but there are usually some more artistically minded shots added as well. Pictures that, although still in-game, aren't from the players perspective. It made me wonder why that is. I'm sure there are plenty of game developers with some photographic skills, probably far better then my own, so why don't developers treat game stills as if they were actually photographing them. So I decided I would give it a go. 
 
I decided to use Garry's Mod because I knew it had a camera, and some controllable depth of field (DoF) features. Its not perfect as the display is set up to act like a human eye rather then a camera lens, and the DoF is awkward and requires some pre-rendering but, overall I think these came out pretty well.   
 
 It took some time to get a feel for the DoF and to realise that the view wouldn't mimic a lens accurately
 It took some time to get a feel for the DoF and to realise that the view wouldn't mimic a lens accurately

The DoF is a little enthusiastic at times 
The DoF is a little enthusiastic at times 

 It took a couple of attempts to get this shot as Super Dof in Gmod is really designed for taking pictures of things that aren't moving
 It took a couple of attempts to get this shot as Super Dof in Gmod is really designed for taking pictures of things that aren't moving

 I tried to shoot the NPC's the way I would actual people. Waiting for them to stop moving, but still do something interesting was tricky
 I tried to shoot the NPC's the way I would actual people. Waiting for them to stop moving, but still do something interesting was tricky

No Caption Provided

No Caption Provided

No Caption Provided

 This is a good example of what I mean about the in-game camera not quite acting like a real lens does. I could probably fix that by setting the resolution to something closer to a photographic ratio
 This is a good example of what I mean about the in-game camera not quite acting like a real lens does. I could probably fix that by setting the resolution to something closer to a photographic ratio

When I photograph people in real life I tend to wait for them to stop looking at me, in-game however it was the other way around. 
When I photograph people in real life I tend to wait for them to stop looking at me, in-game however it was the other way around. 

No Caption Provided

 I tried very hard to get this shot to feel more realistic, but its an example of what I was saying about the in-game camera acting very differently to a real one. 
 I tried very hard to get this shot to feel more realistic, but its an example of what I was saying about the in-game camera acting very differently to a real one. 

No Caption Provided

 Another example of waiting for the in-game actor to look at the player     
 Another example of waiting for the in-game actor to look at the player     

No Caption Provided

No Caption Provided

No Caption Provided

No Caption Provided

No Caption Provided

No Caption Provided
    
I think this is probably my favourite. It has just the right amount of imperfection to it. Alex is slightly out of focus and the camera has a slight, accidental, tilt to it
I think this is probably my favourite. It has just the right amount of imperfection to it. Alex is slightly out of focus and the camera has a slight, accidental, tilt to it
    
 I was going to take some shots in the later episodes but decided to call it a night after this one. I was having enough trouble shooting while everyone was calm and standing still so I wasn't really looking forward to trying to capture things in motion.
 I was going to take some shots in the later episodes but decided to call it a night after this one. I was having enough trouble shooting while everyone was calm and standing still so I wasn't really looking forward to trying to capture things in motion.
 I did these in black and white in-order to give them a more photographic feel. When they were in colour they still felt a bit too video-gamey, though perhaps that's because I've played so much HL2. I'd love to do this again in a game that supported more camera effects. Things like motion blur and real-time DoF. It would also be great if there was a game that was actually trying to simulate how a camera works. There were a lot of shots I wanted to take that I would have been able to do really quickly if I had aperture, shutter speed and focus controls properly laid out rather then having to fudge them. I'd love to do this kind of thing in something like Battlefield 3 or Crysis 2 but I doubt anyone has created a DSLR mod for those games.    
  
If anyone knows any games that simulate cameras or mods that add that sort of thing please let me know as I'd really like to take a look.
53 Comments

53 Comments

Avatar image for cirdain
Cirdain

3796

Forum Posts

1645

Wiki Points

0

Followers

Reviews: -1

User Lists: 6

Edited By Cirdain

That combine one where you start talking about the resolution and aspect ratio is the best one.

Avatar image for napalm
napalm

9227

Forum Posts

162

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By napalm

This is awesome!

Avatar image for cornbredx
cornbredx

7484

Forum Posts

2699

Wiki Points

0

Followers

Reviews: 0

User Lists: 15

Edited By cornbredx

I think the one with the combine soldier looking up at the light is my favorite. 
 
That's a fantastic shot. 
 
I don't know a lot about real photography but I have always loved taking pictures in games. I call it "in-combat" photography. 
I found this blog inspirational.