HubrisRanger's forum posts

#1 Posted by HubrisRanger (488 posts) -

Interested in doing a 2-player Lets Play stream, but wasn't sure if a headset plugged into a second controller would actually be picked up on Twitch. What have y'all seen/heard/experienced?

#2 Posted by HubrisRanger (488 posts) -

Wireless, and my router is somewhat far away. I recognize thats not an optimal solution, but where my modem is doesn't make it very convenient to run wired.

#3 Posted by HubrisRanger (488 posts) -

I had heard that PSN downloads could be kinda pokey (previous X-Box player), but there is slow and there is borderline broken.

#4 Posted by HubrisRanger (488 posts) -

So I recognize this is partially on me for not buying discs, but the download speeds I am getting from PSN are incredibly slow. Like 2 Mbps slow, occassionally dipping down to 1 OR BELOW. I ran some speedtests on other devices, qnd typically average 30 Mbps, which isn't blazing fast but is a Ferarri compared to what I an getting now.

Curious if anyone else is having ludiciriously slow down/up speeds, or if anyone has some fixes network side I could try to zip this up a bit. Worth noting, I was able to get 1.5 no trouble, and have downloaded Resogun. And I've played that A LOT as I have tried to download N4S and DCUO all day today. I was going to give it the weekend but figured I'd ask on here if I am not alone.

#5 Posted by HubrisRanger (488 posts) -

I am connecting just finw, able to stream and watch netflix, etc., but hot damn download times are TERRIBLE. 2-3 MB a second, and thats when it is connected; it keeps stalling out and I have to tedtart it, so its not like I can set it and forget it.

Please tell me this is abnormal launch woes. I was really looking forward to digital only but if this is the results? Not viable.

#6 Posted by HubrisRanger (488 posts) -

Oh so this is what Twitter was bantering about vaguely over the weekend.

So hmm. Not sure where to stand on this. Beer was clearly off the mark in his comments, and name-calling, even in the name of comedy, always strikes me as little more than a bullying tactic. What he said was childish, and betrays his sense of entitlement as a journalist to have all access to the thoughts of developers, beyond even what they're developing. While I'm not going to sign any petition that he be fired, I will say it greatly reduces my respect for his opinions in the future.

But I also can't say that Fish's reaction, especially the "cancellation" of an anticipated project, sits well with me either. All it does is give the impression of someone who doesn't accept criticism, but rather feels the constant need to defend himself, even when the charges against him aren't even founded. I don't want to suggest that all public figures are required to have thick skin, but especially when you're actively talking shit about EVERYONE ELSE? Anticipate someone talking shit about you, respond as constructively as you can and move on. Acting like your game will never come out, or attacking someone's career as being uncreative, makes you appear petty and vindictive.

For someone who talks and walks a big game about wanting to make the world of video games more mature, Fish hasn't gone a great way to mature the way we TALK about games.

#7 Posted by HubrisRanger (488 posts) -


Oh, I had no idea that was common. I just assumed that if you were gonna kick in that much cash the least they could do is fly you out to work for them :)

I think the crazier part of that whole thing is the idea that demoing a game at E3 is some high honor. From what I understand, that's kind of the worst possible way to experience the event. Granted, if you have multiple people, maybe you can cycle off and go around the convention floor, but prize-as-written the incentive seems to be "PAY us to work FOR us!"

#8 Edited by HubrisRanger (488 posts) -

Whoa, I hadn't heard any of that stuff about McCulloch. That's...kinda crazy.

#9 Posted by HubrisRanger (488 posts) -

@sanity said:

@animasta said:

@dagbiker said:

a single xbox game weighs 4 ounces, a ton has 32000 ounces.

Your telling me that EA has only sold 8000 games?

Or is a shit ton more then a regular ton?

everyone knows a shit ton is larger than a ton!

Yea, but a metric shit-ton is way more then a normal shit-ton.

Conversions are hard. :/

As for the topic at hand, I think a lot of the EA criticism is warranted if a by hyperbolic. The whole Consumerist thing is a key example of that: yes, EA's top-level policies are frustrating for those of us who don't pirate games, but arguing that they're worse than, of the top of my head, any petrol company ever is kind of ludicrous when you come to think about it.

That said, games are always complicated business wise because you have people who make games because they love them and the people who try to sell those games at a profit. The conflict between art and commerce always creates very tense situations, and I think the three major publishers (EA, Activision, Ubi) as a whole take a lot of lumps for when that tensions frustrates the third party in the equation, those of us who just want to play awesome games.

#10 Posted by HubrisRanger (488 posts) -