@bisonhero: seems kinda cynical dude
I stand by the 95/5 mood/gameplay split, and that it's very much going to be an art game that will result in a select few writers expounding its merits, while most gaming sites will barely cover it and I'd be surprised if it generates much forum chatter. I'm hardly the only one to point this out.
It's not cynicism, it's just being realistic about what appears to be an art-house take on a genre that is already very loosely related to actual gaming. For industry folk like the above mentioned Patrick or Alexander, people who get exposed to a very wide gamut of gaming as part of their everyday job, this sort of stuff is an interesting break from the norm that they happily explore despite any and all shortcomings. For the typical person that buys a game every once in a while after reading reviews and doing some research this will be an oddity that they'll either skip entirely or wait for a serious discount. This is why the press rave about games like Gone Home, because in that line of work it's easy to lose perception of value in favor of originality.