I saw the recent Joystiq article about how FF needs even more releases (
here
) which is...frankly crazy. Trying to equate Final Fantasy with Modern Warfare is the most bonkers thing you could really think of. Those games (annualized franchises) work primarily because they're based on a solid framework, and every year they improve (or at least try/give the illusion of trying) on the framework. I'm speaking in generalities here, but you get my drift. There's NO common frameworks in Final Fantasy at all. Or, if there are, they're spread over like 4 different platforms (Consoles, Cell phones, Portable devices, and cell phones again...because Square is dumb). Here's three reasons why: 1. With their current FF 13 clusterfucktastic idea of making 2-4 games alongside it, you have to start with a good game, to begin with. FF 13 isn't great (just going by reviews, but still). So, starting your spin-off series on a shaky platform, isn't a good start. 2. Because FF 14 already came out, no one cared, and they're trying to save face. And finally 3. Does anyone have any real belief that quicker (in development) FF games would be better? It would just make quicker, mediocre games, which hey, they seem pretty intent on doing all on their own. I guess if they just want to lose money, go ahead.
Three things to help Square get on the right track:
1. Kingdom Hearts 3 on 360/PS3. No more of this stupid portable/cell-phone shit. A real KH3, fully voiced, great looking, fun battle system. NO CARDS. NO AMNESIA. NO PREQUEL BULLSHIT. Continue the story.
2. Vagrant Story 2/Parasite Eve 3 on 360/PS3 (see no. 1 for reasons why)
3. Give Final Fantasy a break. Hell, Giant Bomb awarded you guys the "Take a break award" in 2010. Take that to heart. Take a few years off, come up with some new, interesting, fun ideas, and put them in a game. Also, the dude who gives every bad guy in Final Fantasy, the most improbable, batshit, hair-style? Cut off his hands. He's done.
On the flip side, (and this is only funny to me), I kind of want them just to continue to drive the FF name deeper into the ground. When they announce Final Fantasy 15, then FF 16, and so on, I kind of look at it with quiet irony. It's hard to be "final" when you're working on the 15th (in just the big-boy franchise), of anything.
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