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HungryMatango

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HungryMatango

38

Forum Posts

1183

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36

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Reviews: 0

User Lists: 16

I can't thank Brad, Alex, and Vinny enough for their work over the years. Having followed all of you since each of you began at GameSpot, your voices and videos have been a part of my life for over twenty years. I struggle to think of any other personalities or media that have been such a regular part of my life, week in and week out. You and your work helped me get through some very difficult times, as well plenty of fun times as well, and I cherish all that you have done in covering games. Thank you for producing some of my favorite content and entertaining moments ever! You are all the best! Best of luck with your next endeavors!

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HungryMatango

38

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What a fantastic introduction and analysis to Bowser's Fury! Thank you for taking the time to write all of this up. I was a bit on the fence about picking up 3D World on Switch, since I already played the WiiU version, but your detailed explanation and enthusiasm for the Bowser's Fury addition has convinced me. Looking forward to exploring this odd delight!

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HungryMatango

38

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I agree that these side missions are jarring and pretty lame in terms of tone. Maybe if the whole game was set as a sort of late 70s country daredevil romp, I might be in, but as it stands, these missions just highlight the lack of a singular vision for the tone and thematic scope of the game. I feel a little bad trashing the game since I am having a lot of fun running around and blowing stuff up, but almost all of the story and side missions have been insufferable.

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HungryMatango

38

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Hey Krullban, I would need to know more about the context of the course so I don't point you in a wrong direction, but when I see those two characters, I think of the Japanese aesthetic concept "fūryū," (the older word is written with a short 'u': furyū), which means something like sophisticated without being gaudy. If this is indeed for a course on Japanese art, or something similar, pm me and I can help you brainstorm a starting point.

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HungryMatango

38

Forum Posts

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Reviews: 0

User Lists: 16

#5  Edited By HungryMatango

We will miss you so much Ryan. Giant Bomb crew, we are sosorry for your loss, and you will be in our thoughts.

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HungryMatango

38

Forum Posts

1183

Wiki Points

36

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Reviews: 0

User Lists: 16

#6  Edited By HungryMatango

Oh Microsoft...

It is difficult to judge how much press conferences reflect company strategy and policy. Here's hoping there is a little more diversity and depth of thought there than may appear.

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HungryMatango

38

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Way radder than I imagined. Nice job!

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HungryMatango

38

Forum Posts

1183

Wiki Points

36

Followers

Reviews: 0

User Lists: 16

#8  Edited By HungryMatango

Thank you Drew!!! I have been dreaming of that sandwich ever since I saw it on video. I even debated whether to PM you to ask for the recipe. Thanks for sharing!

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HungryMatango

38

Forum Posts

1183

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36

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Reviews: 0

User Lists: 16

#9  Edited By HungryMatango

"Fixed occasional issue where a guest would arrive to the player’s wedding dead"

The best of all bugs.

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HungryMatango

38

Forum Posts

1183

Wiki Points

36

Followers

Reviews: 0

User Lists: 16

#10  Edited By HungryMatango

Inspirational post! Thanks for the helpful tips. It seems like most people I know programming have been doing it since age seven or eight, and they often have a hard time describing how to get into it. I appreciate your suggestions for those of us who didn't get started so early.

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