It'd be neat if we got some cross coast quick looks and a live stream, but I feel like they're probably going to be kind of busy with Game of The Year stuff.
Hunter5024's forum posts
Yeah I'm really curious to see how the specializations affect the spell list. So far they are kind of uninspired and there doesn't seem to be a lot of variation. Spirit in particular sucks because they took out healing. That being said I don't think the previous games got it right either. Origins had a huge spell list but most of those spells were stupid spells you'd never use. I actually think Rogue and Warrior are an improvement over Origins too.
Dumped another 6 hours into this today. Story hasn't really picked up yet but I feel like it's getting there. Maybe it's taking so long because I keep spending too much time fucking around. I get the impression that the story is spread a bit thin compared to other Bioware games just because there's so much content. I really would've preferred there were fewer side quests, cause there's too many to do all of them, and there's no way to tell which ones are worth doing yet. Combat on the other hand has started to click as I've progressed, though I think I might have to bump up the difficulty. Sure hope that doesn't just make everything take longer.
Played it for about 6 hours today, I did pretty much everything there was to do in Haven, then moved into the Hinterlands and started doing some stuff there. Those 6 hours moved by in a flash, and I didn't want to put the controller down, so that's definitely a good sign.
So far I feel like there's been a ton of dialogue to get through, which I love, but we'll see how that keeps up, maybe it'll be 10 hours before I unlock any more conversations with my companions. Story has potential, but it hasn't really got going yet, I intend to do a lot of story stuff tomorrow, so we will see how that goes. One thing I can say is that I'm already pretty satisfied with how well they've been following up on the previous 2 games. DA2 didn't acknowledge Origins nearly enough, but this has already been better about that just in the first couple hours. There was a moment where Leliana talked about my Warden, that was really kind of touching,
Really love how big and explorable the environments are, though I expect I'll end up glossing over a lot of the content because there's so much of it. I'm kind of okay with that, because while there's been some good stuff so far, a lot of the quests have been kind of fluff. The crafting and resource gathering hasn't been as bad as the Quick Look made me fear. I just sort of grab stuff while I happen to be running around and then I get to make cool stuff. Seems alright in my book. War table seems neat, I'm interested to see how the Inquisition progresses as an entity throughout the game, and what effect I have on it.
Still not sure how I feel about the combat, I can't say it's hooked me yet, but I suspect that might change once I unlock some more powers, get some more party members, and start running into some more interesting story encounters. Or maybe I just played the wrong class, who knows. Speaking of wrong class, I'm annoyed that there's no healing in this game, because that's what I intended to be. I mean the healing options have always been kind of barren in DA, but I wish they'd found some way to work those in to their new design. In general I think the spell list is just kind of boring. There's been way more interesting spells and build possibilities in previous games. Warriors and Rogues seem pretty cool though. Not sure how I feel about the players indirect control over stats, it feels a little limiting at first, which seems unnecessary considering the game is already pretty easy.
Overall though I'm enjoying it a bunch so far, and I already know I'm in for the long haul. Any complaints I have are pretty minor in comparison to the last couple games Bioware has delivered. Hopefully it only gets better.
As I tried to compose a list of genre's I liked it quickly became a list of video game genres. I like pretty much everything. The only things I might dismiss simply because of their genre are Rhythm Games, Sports Games, and pure multiplayer stuff like MOBAs. If I had to pick the genres I care about the absolute most though it would look something like this:
RPG: Chrono Trigger, Final Fantasy, Persona, Dragon Age.
Turn Based Strategy: Fire Emblem, Tactics Ogre, Final Fantasy Tactics. (I need to play more games in this genre but they're super long).
Third Person Shooters: Uncharted, Resident Evil 4, Gears of War.
Oof. I really don't like that these screenshots have Cersei, Tyrion, and Margaery in them. I hope they're barely in this game.
I don't think any medium is inherently better at telling stories than another, it's just a matter of preference. I'm certainly more interested in video game story telling, but I love all kinds of stories.