But honestly hope they took those complaints about Unity and make the new main character a female.
Given the era that might be interesting. Being an Assassin but having to plan and attend social events to maintain your standing might be an interesting side thing...assuming it somehow all ties together.
I am hoping a couple of things here other than it being a good game that isn't broken. Victorian era being multiple decades, there is a whole lot of history that could be touched upon. I'm hoping its good so we can return to it multiple times ala Ezio. Wars go from Napoleonic style fighting to proto WWI, wood ships with sails to steam powered ironclads. Almost the entirety of the American Wild West is covered in that time. Hell America goes from an East Coast former colony to a continent spanning world power in that time all while nearly destroying itself. It's a pretty interesting time to cover anyways and I HOPE we get more than chasing Jack the Ripper in fog shrouded alleys.
It's always seemed, to me, that implementing region locking is itself the path of "more effort", and not the other way around.
I mean, back in the days of cartridges they could at least do it by an easy/inexpensive physical barrier (the little notch on N. American N64 game cartridges, for example), whereas now they have to write software to enforce region locking. Seems easier just to have things wide-open from a business/logistical standpoint. However, I do admit I may be missing something.
I believe they went over this in an old Bombcast, make of that what you will. I think it boils down to the different divisions in Nintendo need to remain viable independently to justify their different expenditures (localization for example) and so things are region locked to make sure a product is bought in a specific region's jurisdiction.
To me the game just feels old. Not bad... just old, which I guess is kind of the point... but is alienating....
I feel like video games have gotten highly superficial and dumbed down over the past decade. I would love to see more games return to the core principles that made PC gaming so awesome in the late 90s, but I don't want shitty interfaces and piss poor VO. To entirely ignore the 15 years of the industry doesn't seem right.... it's feels like a bitter old man yelling at teenagers.
With that said I need to play more!
MY main problem is that as much as I loved Fallout 1 & 2, Wasteland reminded me of Brotherhood of Steel a lot more than those first two RPG masterpieces. I don't want to make squads.. I want to be THE GUY.
Oh that's an interesting take. As much as it didn't measure up to the overall quality of FO1 and 2, I LIKED Tactics for bringing in a real squad based design. It was missing an obvious avatar for the player but that was much less of a thing back, but certainly welcome in any modern incarnation. To each their own I guess.
I'm more curious to the technical difficulties I've heard a bit about.
Love it. I've kinda wondered why the Mario Party series didn't expand to include Nintendo IP in general...and have minigames based on their actual games, like a minigame that was basically a Mario Kart track, or a Smash Bros fight, or multiplayer platforming levels, or various Mario Sports battles. They could also use the minigames to highlight their more obscure titles.
Thought the racing levels of Mario Galaxy could have simply been MK tracks for example.