We raised MORE THAN TRIPLE what we asked for- fuck, we raised nearly quadruple what we asked for, and still managed to give the game to hundreds, thousands o people for half price. This is fucking straight-up win-win. So T HANKS TO EVERYONE WHO GOT INVOLVED, I think the attention we got from this might prove to be worth way more than the money. I can't talk about most of it, but we've bin invited to speak at places, we're doing interviews, a whole fucking bunch of different giants want to eat us-- as well as the small victories like getting on Gametrailers and someone making us a Giantbomb page-- we're turning into an up-and-running THING overnight thanks to just the fact that everyone's joining in (and arcane magiks).
I should make a charity game once this is finished, someone remind me.
So yeah, the $1 poster art is out there, I was mostly inspired by the promo art Castle Crashers had on the left n right of Newgrounds-- but I couldn't find it! If anyone has that, please send it me. The beta and level maker are comin out in the next couple days, I just have to learn a bit more on ssssserver communications :|
We have like a litteBigPlanet PLAY EVERYONE'S LEVELS thing
in the game, and that's what we're finishing today, as well as rounding up all the $25+ people and making usernames n passwords for em.
Some other stuff happened, but I'll save you it. THANKS TO BEACHTHUNDER who made us the GiantBomb page, I was adamant that it'd be too sad if I made it myself, and thanks to Kalmis who uploaded the art poster I made for everyone who pledged to Kickstarter... I guess you can just download a lower res one for free now... so thanks fr that >_>
It's mainly cos I was never super happy that I'd be askin people who've known me fr years for $10. So this is a discount fr all the Giantbombers, guys on our facebook or on our blog.
Why's it on Kickstarter? Dude I don't know! I guess people'll trust us more if we attach it to this than if we just put it on our regular-ass blog? I guess it makes the whole thing easier to understand? or more viral- or something? I dunno, ask Alex. I don't know how people sell shit.
LONG STORY SHORT, THANKS FR ALL THOSE YOUTUBE HITS GUYS! 55 Comments
Making this trailer beat the crap out o me this week, an I'm terrified of what response it's gonna get (if any). This is what we got so far! It's real music, real gameplay, and now you know what the game is.
Yo keep it locked on TinyBuild.com y'all! Updates n announcements comin up, fo real! 13 Comments
Today I talked about how I think Level 1 is allways the most important part of a game, and how boss fights are good and shouldn't be bad, etc. I'm having real trouble making good artwork for this game. It's not that I can't draw; I just don't know how to make a good composition.
In this post I talk about the stuff I did this week, and how the game's being redesigned to be something much bigger than it was. I wanted to voice-record this whole blog post cos I know nobody likes to read, but my house hasn't bin empty all week :(