This game is great, when you're not being disconnected. I really like the base combat, especially in duels/brawls, but the other modes get funky. Revives are both extremely fast and give full health and stamina. Combine that with chasing and it can get real dumb in 4v4s. Executions prevent this and that's a good incentive to do the cool finishing moves. I'm slightly mixed about dominion. Its generally fine, though I feel like it could be better. The heroes' roles make a bit more sense, though the dynamic isn't quite there. In general both 4v4 modes can get real stupid with item stats ,perks ,chasing, etc. I still want to play them more to get a feel for it.
Similarly revenge is great and terrible. Its basically a comeback mechanic that builds quicker when you're outnumbered. It gives you health, stamina, uninterrupted attacks(including guard breaks!), and can trigger a knockdown on activation. It's also essential in any situation where you're outnumbered ,though you can bait or wait it out. This is really smart mechanical incentive to stay in 1v1s, or risk giving the other guy revenge. I've both lost and won fights due to this. The problem is that item stats can make it build quickly and that just adds to the dumbness of 4v4s. Since why would you not spec toward free health, stamina, and damage.
One time, after finishing my duel in 2v2, I went to see if my ally made it and he did and then we both dramatically fell to our knee. So yea I really dig this game. Parrying is neat. The customization is cool. The pace is intense and the heroes are all interesting, I'm picking it up. Really hope the servers survive and that the community both stays and isn't garbage.
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