IBurningStar's forum posts

#1 Posted by IBurningStar (2205 posts) -

BB has the most laborious entry point of any Souls game I've played (DS 1 +2). Once you beat that first boss and have the ability to level up, things will start clicking.

Watching my girlfriend play this game has really shown me how poorly done the beginning is. The placement of the tutorial messages are out of the way and extremely easy to miss. The first shortcut you unlock is maybe the hardest one to get to in the entire game. The fastest and most efficient way to it is to break a bunch of objects to reveal a secret ledge you can jump down to. A ledge which is placed in a terrible, terrible position. The game naturally leads you away from it, and towards couple of beasts that will most likely kill you instead. Keep in mind, new players to the series don't even know they are suppose to be looking for these kinds of shortcuts. If this has been later on in the game then it would be perfectly acceptable, but for being the first time that players are introduced to the flow and progression of the game it is awful.

#2 Edited by IBurningStar (2205 posts) -

Dragon God
Bed of Chaos
Covetous Demon
Skeleton Lords
Prowling Magus and Congregation
and the three assholes from the Sunken Crown DLC

Those are all contenders for worst fight in the serious. The first two are extremely tedious, the next four have a nonexistent level of challenge, and the last one is the laziest and cheapest excuse for a boss fight imaginable. As far as I am concerned, Micolash is an alright fight.

#3 Posted by IBurningStar (2205 posts) -

More endurance wouldn't hurt, and more vitality is always a good thing. It looks like you are coming up to the point where leveling starts to matter and do less and player skill starts to become the focus. I'd suggest putting points into strength until 50, but you aren't going to see the kind of gains you were getting. For a first time player you did manage to put together a solid build, so good job.

#4 Edited by IBurningStar (2205 posts) -
#5 Posted by IBurningStar (2205 posts) -

Shoot the motherfucker and then visceral attack him. One or two of his attacks have blatant tells and large enough parry windows that it shouldn't be too difficult to learn the timing on.

If you can't do this then, I don't know, use fire paper and summon Alfred.

#6 Posted by IBurningStar (2205 posts) -

Honestly, after playing all of them I feel that Bloodborne is actually the best introduction to the series. It is a more stripped down and easy to understand. It doesn't contain things like equipment weight or hollowing, which have huge affects on gameplay and mechanically make it more dense. (My girlfriend who isn't normally into this kind of stuff is liking it a lot and is currently working on the first boss.) Granted, it also doesn't have things like spells, miracles, or pyromancy, but the lack of those and their corresponding stats makes it harder for new players to build their character "wrong." If Bloodborne is straight up not an option for you then I'd suggest starting with Dark Souls II and reading up on some beginner's guides. Understanding things like kindling, stat weight on weapons, hollowing, etc is massively important and the game doesn't do the best job at explaining them all to you.

Dark Souls is the hardest to get into because it has the least guided and structured beginning, but Demon's Souls is the most mechanically confusing. Fuck, I still don't understand world and character tendency and couldn't explain it if I tried. That being said, at the end of the day they are both better games than Dark Souls II. However, I cant speak for the quality of this new version, but I hear that it improves upon the game in a lot of meaningful ways. Don't get me wrong, the original release was not a bad game. Nowhere near that. But man...really disappointing. The DLC, which is including in Scholar, added a lot to the game and in general was probably all better made than the core game. So, if you can't go with Bloodborne, then Scholar of the First Sin is your best option.

#7 Posted by IBurningStar (2205 posts) -

Bloodborne. I've put in like 40 hours so far and feel like I'm nowhere near done with it. Going to be playing it almost exclusively for the next couple of months.

#8 Posted by IBurningStar (2205 posts) -
Loading Video...

It isn't exactly what you are looking for, but it does explain how to play the game and what all the major mechanics are. Also, Vaati is a cool guy with a cool voice who makes cool videos.

#9 Posted by IBurningStar (2205 posts) -

Seth Rollins: The hero we deserve.

#10 Posted by IBurningStar (2205 posts) -

So I just started watching Metal Gear Scanlon, and watching Part 2 is just making me frustrated; not because of Drews play or anything, but because of the length of the Boss fight against Revolver Ocelot.

Actually, the only reason that was a long and boring fight is exactly because of how Drew played it. He always ran in the same direction as the boss, instead of going the opposite way and trying to cut him. He also didn't attempt to run and gun while behind him. Poor play and lack of thought is what made Drew's Ocelot fight so tedious.

The Persona games tend to have their boss fights go on for too long by giving the enemies bloated health pools. MGS:Peace Walker has terrible boss fights that require you to dump an insane amount of ammo in to.