So I just started watching Metal Gear Scanlon, and watching Part 2 is just making me frustrated; not because of Drews play or anything, but because of the length of the Boss fight against Revolver Ocelot.
Actually, the only reason that was a long and boring fight is exactly because of how Drew played it. He always ran in the same direction as the boss, instead of going the opposite way and trying to cut him. He also didn't attempt to run and gun while behind him. Poor play and lack of thought is what made Drew's Ocelot fight so tedious.
The Persona games tend to have their boss fights go on for too long by giving the enemies bloated health pools. MGS:Peace Walker has terrible boss fights that require you to dump an insane amount of ammo in to.