Bayonetta Demo Impressions(360)

I've been excited for Bayonetta since the first time I saw it. The art style, the music, the insane over-the-top action... everything just clicked. It was love at first sight. However, there's this gnawing worry that's constantly been there, in the back of my head. What if the game wasn't as good as it looked? What if it was just all flash and no substance? What if the game was shite? Now, don't get me wrong. I never expected the game to be horrible --  after all, this is a Kamiya game we're talking about --  but still, what if it was
 
Today, I downloaded the Japanese demo on my 360. The gnawing worry is now gone. In its place is more excitement, which is impressive, considering how excited I already was. That's right folks, the game's good. Damn good. 
 
Try and imagine a game that takes the best aspects(and only the best aspects) from God of War and Devil May Cry, and seamlessly merges them into one experience. Now try and imagine that, except better, and with a whole slew of originality. That's Bayonetta.
 
So, what makes the game so good? For starters, it's beautiful. Like, really beautiful. The art design is as colorful as it is intricate, and the crisp graphics and the rock-solid framerate do it more than justice. Small details like Bayonetta's butterfly-shaped shadow and the lip-shaped lock-on reticule give the game tons of character, and spectacular special effects never cease to amaze. Simply put, Bayonetta is a visual feast. The music if good, too -- the R&B(I think -- I'm not exactly the most knowledgeable dude in the world when it comes to music) soundtrack sounds really nice, and aside from being a perfect fit for the feminine-yet-wild feel the game is going for, it's also a breath of fresh air after Devil May Cry's brain-dead butt-rock. 
 
But if you've watched the trailers, you already know all that. What the trailers can't tell you, however, is what the game plays like. I'll tell you what the game plays like. It plays better than any action game on the market. It has the combos of Devil May Cry, except better. It has the freedom(in that you don't need to lock onto enemies) of God of War, except better. It's fast-paced, it's exhilarating, it's deep -- Christ, I'm telling you. So smooth. So polished. So much fun.
 
Forget about Devil May Cry, forget about God of War, and forget about those games with the boobs and the crazy ninja who dies all the time. Bayonetta's demo was more fun than all those games combined. I, for one, can't wait for January. Now if you excuse me, I'm gonna go replay the demo for the umpteenth time.

15 Comments
16 Comments
Posted by Icemael

I've been excited for Bayonetta since the first time I saw it. The art style, the music, the insane over-the-top action... everything just clicked. It was love at first sight. However, there's this gnawing worry that's constantly been there, in the back of my head. What if the game wasn't as good as it looked? What if it was just all flash and no substance? What if the game was shite? Now, don't get me wrong. I never expected the game to be horrible --  after all, this is a Kamiya game we're talking about --  but still, what if it was
 
Today, I downloaded the Japanese demo on my 360. The gnawing worry is now gone. In its place is more excitement, which is impressive, considering how excited I already was. That's right folks, the game's good. Damn good. 
 
Try and imagine a game that takes the best aspects(and only the best aspects) from God of War and Devil May Cry, and seamlessly merges them into one experience. Now try and imagine that, except better, and with a whole slew of originality. That's Bayonetta.
 
So, what makes the game so good? For starters, it's beautiful. Like, really beautiful. The art design is as colorful as it is intricate, and the crisp graphics and the rock-solid framerate do it more than justice. Small details like Bayonetta's butterfly-shaped shadow and the lip-shaped lock-on reticule give the game tons of character, and spectacular special effects never cease to amaze. Simply put, Bayonetta is a visual feast. The music if good, too -- the R&B(I think -- I'm not exactly the most knowledgeable dude in the world when it comes to music) soundtrack sounds really nice, and aside from being a perfect fit for the feminine-yet-wild feel the game is going for, it's also a breath of fresh air after Devil May Cry's brain-dead butt-rock. 
 
But if you've watched the trailers, you already know all that. What the trailers can't tell you, however, is what the game plays like. I'll tell you what the game plays like. It plays better than any action game on the market. It has the combos of Devil May Cry, except better. It has the freedom(in that you don't need to lock onto enemies) of God of War, except better. It's fast-paced, it's exhilarating, it's deep -- Christ, I'm telling you. So smooth. So polished. So much fun.
 
Forget about Devil May Cry, forget about God of War, and forget about those games with the boobs and the crazy ninja who dies all the time. Bayonetta's demo was more fun than all those games combined. I, for one, can't wait for January. Now if you excuse me, I'm gonna go replay the demo for the umpteenth time.

Posted by Linkyshinks

Thanks.  I wish I could play the falling Clock Tower, if only to see the 360 pushed to it's limits.
 
Famitsu gave it 40/40 
 
The music is an eclectic mix of all styles, it's not all one thing,  
 
Cannot wait.  
 
Q1 is looking crazy - Bayonetta, Dark Void, MH3, Tatsunoko Vs. Capcom, Lost Planet 2...and a few others.

Posted by Icemael
@Linkyshinks said:
" Thanks.  I wish I could play the falling Clock Tower, if only to see the 360 pushed to it's limits."
It wasn't that impressive, really. I mean, it looked kinda cool, but I'd say the other level(the one that both demos have) looked better.
Posted by Linkyshinks

Yea, and it doesn't seem to last long...I'm sure the game offers a lot more to blow players minds. The flashes at the end of the demo show glimpses of what we can expect. 
 
Oh yea, you should avoid the official music video, who ever created that is one seriously dumb idiot. I don't think I have ever, nearly seen, that many spoliers in a YT video before...

Edited by Icemael
@Linkyshinks: Yeah, the short clips at the end were fantastic. Especially the one where she fights the wolf-thing. It blew my mind -- so dynamic, so smooth. If I didn't know better, I would've thought I was watching a pre-rendered cutscene. And not just any pre-rendered cuscene; we're talking the best of the best. The fact that I'm going to be in control of that is astounding. This is the action game I've been waiting for all these years. This is the action game I've been dreaming about. Now, it's here, and it's even better than it was in my dreams. Un-fucking-believable. 
 
And I'll steer clear of that music video. This is one game I do not want spoiled, even if the story isn't its main attraction.
Posted by Linkyshinks

 I agree entirely. My little brother's going to a midnight launch next Thursday, I may post some pics...  
 
Here's some of the advertisements Sega are putting up all over Tokyo right now. I may actually be able to get the third on next Friday, I've asked my local import store for a copy which they have in their window.  
 

Posted by brukaoru

Thanks for your impressions, sounds just as awesome as it looks! 2010 is definitely going to start out as a good year gaming wise. :D

Posted by Icemael
@Linkyshinks: Damn, I wish I could import. But since the 360 version is region locked, I'm gonna have to wait for the Western release... I suppose Assassin's Creed 2, The Saboteur and Zelda: Spirit Tracks will keep me busy until then, but I'd much, much rather have Bayonetta. Damn you, Modern Warfare 2! 
 
@brukaoru: Yeah, there are some crazy releases in early 2010. Too many, actually. As it is now, I'm gonna be buying Q1 games until late summer.
Edited by Underachiever007

@Icemael: Thanks for the impressions. I'm really looking forward to this game. It looks like action gaming has had the action-quotient kicked up a few notches. And I am all for hot female leads in video-games. 
A few Questions: How's the difficulty level? Compared to DMC, GoW, and NG, I mean.
   Does she have Dante's awesome gravity-defying jump? 
Is the voice acting as cheesy and hilarious as DMC? I sort of liked that.

Posted by Atlas

I've talked some shit about Bayonetta, but the more I see and here of that game, the more I want to play it, even though I have no love for DMC.

Posted by MasterMind

yea i had this demo from my japanese acount on my 360 as well and i have to say this game is the best in its genre.

Posted by Icemael
@Underachiever007:  
  • The Normal difficulty is pretty easy. Think God of War.
  • Bayonetta jumps in exactly the same way as Dante.
  • The writing is indeed super-cheesy. If you liked Devil May Cry's writing you'll definitely like Bayonetta's -- me, I just find it embarrassing.
Edited by Underachiever007

Thanks. I've always found DMC's bad writing adding to the game's charm. Bayonetta's British accent makes me cringe. In a good way.

Posted by MasterMind
@Underachiever007 said:
" Thanks. I've always found DMC's writing adding to the game's charm. Bayonetta's British accent makes me cringe. In a good way. "
agreed like cammy in street fighter 4
Posted by Linkyshinks
@Underachiever007 said:
" Thanks. I've always found DMC's bad writing adding to the game's charm. Bayonetta's British accent makes me cringe. In a good way. "
 
It would also be in keeping with God Hand, which was made by Clover, which is now PlatinumGames who are making this game.
 
 
I hope Sega advertise like this in the West.  I want the first poster.
 
 


 
 
Posted by Icemael
@Linkyshinks said:
"I hope Sega advertise like this in the West.  I want the first poster."
I would rip it right off the wall and wallpaper my bedroom with it. You know, not because I find Bayonetta hot or anything... just because of how much I love the game. That's right, the game... <.<