The Last Remnant. Great concept. Fucking terrible execution. No More Heroes as well. 15 hours of alternating between holding down the lock-on button and repeatedly pressing A while occasionally waggling the Wii mote, and playing shitty mini-games.
Oh, and Uncharted. People hyped the fuck out of those games. I was disappointed as hell when I actually played them and discovered that they were just sloppy Gears of War clones with stories so bad, I felt like the games would've been better off if all the cutscenes were replaced by snippets from Indy and the Kingdom of the Crystal Skull.
I'm having a lot of fun with the first Senko no Ronde, which I bought recently. DUO seems like a huge improvement (faster battles, more characters, the addition of assist characters et cetera), but given the first game's reception in the West, a localization seems unlikely. So I was wondering: is the Japanese Xbox 360 version region free? It's a versus game, so it's not like I actually have to understand Japanese to appreciate it (I don't give a rat's ass about the story, and I'm sure there are online guides explaining how all the new systems and mechanics work).
Get Resident Evil 4 (preferably the Wii version; the controls are fucking sublime), unlock H.U.N.K. and Wesker in Mercenaries, and let the anger flow. There are few things as satisfying as chaining neck snaps and sending slews of zombies flying with super-powered punches, and Mercenaries has practically limitless replayability.
" Only someone who doesn't value his life -- someone who has lost all hope (at least all hope related to this life -- one might hope for a nice afterlife, or second life, or whatever one believes happens after death) -- would stay calm and collected in a situation like that. "
This is partially true, but I don't think you made the point you meant to make. In my final minutes, I will indeed have lost all hope. It would be silly not to. After all, to understand that death is unavoidable is to understand that there is no hope of avoiding it.
However, this does not mean I wouldn't value my life. I would still have the will to live. If remaining alive were an option, I would surely choose it. It's not. I don't know why I keep coming back and responding to these. We will only keep going in circles as long as you refuse to admit that it's possible to simultaneously accept death and wish you didn't have to. "
I did indeed not make the point I meant to make. It should be "someone who doesn't value his life -- or someone who has lost all hope".
I'm not saying it's impossible to accept death without wanting it. I'm saying that as long as you enjoy life and have any hope of living longer (and it is only in very rare situations one believes, with every bone in one's body, that one faces absolutely certain death, with no chance of delay), you will not accept it -- you might not have any hope of avoiding it completely, but you do have hope of delaying it.
" But if you take away those variables and imagine simply being on your death bed in a hospital somewhere when you begin to feel weak and lose consciousness, that does not seem scary at all. Maybe you disagree. "
I do. If I started losing consciousness and thought it was because I was about to die, I would desperately try to call a nurse (the key word being desperately). Only someone who doesn't value his life -- someone who has lost all hope (at least all hope related to this life -- one might hope for a nice afterlife, or second life, or whatever one believes happens after death) -- would stay calm and collected in a situation like that.
@HandsomeDead: "Besides the gravity stuff". The "gravity stuff" is kind of an important part, you know. Kind of like how the "cover stuff" is a pretty important part of Gears of War.
And everyone loves it because it's fun. Tight controls, varied, imaginative level design, great graphics, great music... nostalgia has very little to do with it. Aside from the one level built specifically to be nostalgic, I never felt any nostalgia -- and I seriously doubt others did.