As someone who played the first three metal gear solid games for the first time a couple years ago in chronological order I recommend against it. If only because Playing the first one after three was rough. And I ever played Twin snakes, I can't imagine how hard it would be to switch to the ps1 version.
That is a intresting idea and the game community (including myslef) loves to rank games so there may be an audience. I have no interest in using this website though. If it helps people talk about things they like, then sure but there are so many niche forums it seems this site would be obsolete for that purpose. I wonder what the point of this data and ranking will be.
My first time though Dark Souls 1 I summoned players sometimes on hard boss fights. It made the fights easier but I enjoyed them all the same. It is part of the game and if you want to co-op then go for it. It is only a bummer when you summon someone who can easily beat the boss.
Is it worse than Ninja Gaiden 3? I think the idea of playing as a random grunt killed by Ryu is a interesting one. Seems they do nothing with that. Is the writing similar to the trailer, because that alone is reason enough to never touch this game.
I don't think I have such a pattern across genres but can think of some trends.
For intance in any game that allows you upgrades I always go for more combat moves so I can experiment with the combat and figure out what works best for me and have more tools for any given situation. Kinda like going through the character in a fighting game see how they play.
In games with magic spec options I always tend to prefer fire based abilities and will spec myself that way.
In fighting games I will always pick the character at first who is most aesthetically appealing and my play style always prefers characters with solid footsie options/range. Characters who don't really excel at far away zoning or up close pressure but make due mid range.