MAG reminds me of...

 After weeks of intense BETA play, and HOURS of Live play ive come to a simple conclusion...
 
...the game that MAG really reminds me of is Wolfenstein: Enemy Territory on a much larger scale. Theres absolutely nothing wrong with that. However Valor's Acquisition map can go fuck off.  
 
CONFIRM DENY? 
 
What do you guys think of the game so far now that its out?

BTW go S.V.E.R. amirite?

20 Comments

The game has truly changed indeed...


  COOL VIDEO IS COOL
 
   
I like shooters. I enjoy shooters. I love shooters. The 3rdPS/FPS shooter genre is by far my favorite.
 
Out of all the s hooters I have played (the list is quite huge) none to my knowledge have been as engaging as Zipper Interactives MAG.  
 
MAG is a Play station 3 exclusive Squad Based sh ooter thats currently in an Open BETA state as it nears its late January 2010 release. There has been a lot of speculation on whether or not ZIpper could actualy pull off this feat. 256 players in one game with a stable framerate and no lag sounds like imagination. But my fears were calmed when I dove in for the first time. Teamwork is required but you end up working together as a team as necesity. Given using a mic/heads eat will increase squad affectiveness the flow of teamwork is beautiful. The battles arent pure chaos. The maps are well designed and cater to the myria d of players. The objectives are spread out nicely and there is plent of action to go around.
 
There are two factions in every given battle. Whether you fight for S.V.E.R., VALOR, or RAVEN the gameplay is generally the same. The only difference is that they each have their own unique look, equipment, locales, and backstory. 

Out of all the shooters I have played (the list is quite huge) none to my knowledge have been as engaging as Zipper Interactives MAG. The gameplay feels just right in all of the places.
 
Visually the game is what I would expect of one of this scale. However it still proves to be a good looking game. The characters, the animation, and lighting are pretty damn good. The textures arent the best but they certainly dont look bad at all. With everything going on on screen the framerate is solid through out.
 
I really dont know what else to say. If you have any questions you want me to answer about it I will do so happily.  I understand that the game is only in BETA at the moment but with it nearing its January release im quite happy that Zipper is pulling this off. 
 
Also you really cant compare this game to those such as Modern Warfare. So dont even bring that trash talk into here :P
 
So if you have been skeptical, heres your chance to try it out without buying it. Take my work for it, you will be pleased.
 
you can get into the beta by going here 
http://psnbeta.us.playstation.com/MAG/BetaVoucher.php
9 Comments

I did something awesome I think! For fans of Gigers Alien


 http://intercryllic.deviantart.com/art/Alien-139134820
 
So if youre a fan of Gigers Alien, the Alien movies, or the games...
 
Heres a desktop I made.
 
A bit of info on the piece, I painted over a sketch I had previously done. It was done in Photoshop CS3 with no reference, just pure memory of what they look like. You can tell by certain parts of the body not actually looking like the true Xenomorph.
 
I thought this might interest some of the users at Giant Bomb :)
7 Comments

The Endurance Run has got me thinking...

So I just caught up with the times and finished watching the latest episode of the Endurance Run. I guess it feels weird now having to wait for the next episode. I spent a lot of time watching the endurance run and having the same experience I would as watching a television series.
 
I look back now and I'm surprised at how intense I got into it, I spent almost every other day watching episodes. I guess the whole reason for this post is to really express my gratitude to Jeff and Vinny for doing this. I don't would have the time to get involved with a game like persona mainly due to time restraints, but because of them I was able to enjoy to what I think is one of the best games ever made. With that said I still feel an urge to play it myself. However I wonder; will I enjoy the game as much as I did watching it be played?
 
I guess to close this I want to ask the members of giant bomb...
 
Have you ever watched anyone play a game in full, proceed to buy it, and not enjoy it? Or did you end up enjoying it?

17 Comments

Wiki Edit Warning!

So I recently edited a wiki for Red Orchestra: Heroes of Stalingrad and I took some information from the main site. However the only part where I "plagiarized" was from the new features. I honestly didnt think it would count as plagiarism.
 
The following is probably what got me into this little incident:
 
 

"RO multiplayer taken to new heights: In addition to the award winning Territory gametype from RO, all new gametypes such as Firefight and Countdown add greater diversity, replayability and fun.

Persistent Stats Tracking and Player Progression: Grow in rank, earn medals, improve abilities, and become a Hero – all visible to the complete online gaming community and embedded within the game.

Heroes: Obtain the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies. Heroes have access to the best and rarest weapons and equipment, and will stand out visually from the rest of the soldiers.

Stalingrad Campaign: The Stalingrad campaign will feature the multiplayer maps used in a campaign layout recreating the battle for Stalingrad from both the German and Russian sides.

First person cover system: Experience the ultimate firefights that a cover system allows, from the immersion of a first person view. Peek or blind fire over and around cover and more.

Squad Command: Command fire teams on the battlefield using an easy to use first person interface.

WWII weaponry redefined: true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more.

Co-op: Players can connect with their friends and battle the AI in multiple game types including the Stalingrad Campaign, Skirmish Mode, and more.

Morale: Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle."

 I took that information from the site but the other information I added was straight outta my head.
 
Has this happened to many of you, or is this a isolated incident and should I just be a bit more careful? 
 
at least the images got in :)
7 Comments

The Multiplayer Arena Genre - What happened to it?

When I first started to play games, admittedly I did not start on the PC. But I quickly turned heads toward the PC gaming scene.
 
I remember first playing Quake and from there its sequels as well as getting into UT. I guess as time quickly passed the arena genre was ignored. It seemed that the last arena game I played that had a lot of attention was UT2k4. And that was a good amount of years ago. I find myself nearing the end of 2009 left wondering; what happened to arena games? I have not gone back to install old copies of past games to see player bases but from some research I hear there isnt a lot of people still playing them, was my research at fault? Hopefully it is. Because the last Arena game I purchased was UT3 for the PC, I also bought it for the PS3 for some reason and no one plays either at all.
 
I then look at things like Quake Live. It seemed popular back in February back when its Open Beta started. Its now August and I cant tell whether the player base dropped drastically or have the people who got into QL gone back to the original Quakes?
 
I look back at these relics and smile, but I also hate to see it drift away. What caused the genre to fall in popularity and what happened to all the players?

6 Comments

Farcry 2 and other things...

Well ive gotten my hands on Farcry 2, and I get this weird feeling of things being crammed together in an odd way that feels refreshing sometimes. Its an odd feeling but so far heres what I think...

... Farcry 2 gets rid of all ties (except the name of course) with its predecessor, thats the main thing that attracted me to the whole thing; along with the new Africa location. The whole game feels completely different and unique. Its main focus is immersing you into the life of the average Malaria stricken mercenary in Africa while looking for the notorius arms smuggler the "Jackal". The story isnt exectuted as well as I hoped it would, you play as a silent protagonist and you meet up with other oddly voiced mercs for jobs to get diamonds (Farcrys ingame currency). I say oddly voiced because they all seem like they have to go somewhere really fast, as if youve just interrupted their daily workout (your buddies will occasionally start doing sit ups after youre done). They dont give off any realy sense of emotion and on top of that, you can barely hear them even if their in front of you. There are no cutscenes and all the character interactions are done in first person (like in Half Life, or Crysis) and from there you never really leave the First Person perspective which is really neat. I really wish the story was more compelling.

So far I really enjoy the open world gameplay, the combat is brutal and the AI is unforgiving (and unforgivingly oblivious at times). The graphics are top notch, and its the first First Person shooter that gets driving right. Thers many things that are keeping me playing this... I wil have a full proper review of it later when I kill the Jackal.

On other things, Fallout 3 and Little Big Planet come out on Tuesday...why did Sony have to push it back!!!!! Im going to have to flip a coin to decide which to play first.

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