@jdh5153: The problem with your argument is that of the industries you put forth, one is and has been for a while in financial limbo (a lot of money being put into projects, and many times not being recouped).
The other is an institutional monopoly with no competitors. At the end of the day, one gas company has no reason to lower their price significantly, because ALL of their direct competition is at around the same price. Although you should note that the rising price of gasoline has resulted in increased sales of Hybrid and fully-electric vehicles, as well as an increase in car pooling and Mass Transit use among people with a standard daily route.
Traditional games, however, are in direct competition against iPhone, Android, and F2P games, at least insofar as the casual market is concerned. True, you and I, as people who frequent gaming sites, are likely to see the Traditional game experience as important enough that we'll assent to paying $10 more per game, but many people will just shrug and go play LoL, or buy one less game per year, or only buy used games, or won't buy DLC, or at the furthest edge simply pirate all of their games.
All said and done, the point is that there is no real good long-term consideration which makes increasing game prices a viable strategy for the industry as a whole, and console manufacturers in specific. Whether we as core consumers are willing to pick up the tab is eventually irrelevant. We're not where the big money is, and making the cost of entry higher only shrinks the potential market.
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